Phase I
Requirement: Level LVL 1
"Captain Akekuri of Operations Team Z7 reporting in! The operations dossier, budget summary, and action plan are ready for review. Which would you like to read first?"
Learn how to use Akekuri, a 4-star Vanguard in Arknights: Endfield. This guide covers Akekuri's Heat elemental abilities, Sword equipment, and best Agility build.
| Stat Name / Level | LVL.1 | LVL.2 | LVL.3 | LVL.4 | LVL.5 | LVL.6 |
|---|---|---|---|---|---|---|
Health Pointshp | Health Points at level 1:500 | Health Points at level 2:1566 | Health Points at level 3:2689 | Health Points at level 4:3811 | Health Points at level 5:4934 | Health Points at level 6:6000 |
Attack Poweratk | Attack Power at level 1:30 | Attack Power at level 2:92 | Attack Power at level 3:157 | Attack Power at level 4:222 | Attack Power at level 5:287 | Attack Power at level 6:348 |
Strengthstrength | Strength at level 1:13 | Strength at level 2:34 | Strength at level 3:55 | Strength at level 4:77 | Strength at level 5:99 | Strength at level 6:120 |
Agilityagility | Agility at level 1:15 | Agility at level 2:42 | Agility at level 3:70 | Agility at level 4:98 | Agility at level 5:126 | Agility at level 6:153 |
Intellectintellect | Intellect at level 1:12 | Intellect at level 2:32 | Intellect at level 3:53 | Intellect at level 4:75 | Intellect at level 5:96 | Intellect at level 6:116 |
Willpowerwill | Willpower at level 1:9 | Willpower at level 2:30 | Willpower at level 3:52 | Willpower at level 4:74 | Willpower at level 5:96 | Willpower at level 6:118 |
// Protocol_Upgrade_Sequence
When skills recover SP, ATK +10% for 10s. This effect can stack 5 time(s).
Agility +10, Intellect +10.
Ultimate SQUAD! ON ME! improved: While ultimate is active, entire team gains ATK +10%.
Ultimate SQUAD! ON ME! improved: Ultimate Energy cost -10%.
Talent Staying in the Zone improved: Even when the ultimate SQUAD! ON ME! ends, the Link buff persists for 5s.
Unlock all potentials for Operator to increase efficiency. Each phase requires an operator token or duplicate (gacha pull). Benefits include cost reduction, improved attack power, and skill enhancements.
Requirement: Level LVL 1
COMBO TRIGGER:
When an enemy becomes Staggered or hits a Stagger Node.
SKILL DESCRIPTION:
Performs a returning dash with 2 thrust sequences, each dealing Physical DMG and recovering some SP.
| Skill Level / Mastery | Rank1 | Rank2 | Rank3 | Rank4 | Rank5 | Rank6 | Rank7 | Rank8 | Rank9 | |||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Cooldown | Level 1 Cooldown: 10 | Level 2 Cooldown: 10 | Level 3 Cooldown: 10 | Level 4 Cooldown: 10 | Level 5 Cooldown: 10 | Level 6 Cooldown: 10 | Level 7 Cooldown: 10 | Level 8 Cooldown: 10 | Level 9 Cooldown: 10 | Level 10 Cooldown: 10 | Level 11 Cooldown: 10 | Level 12 Cooldown: 9 |
| DMG Multiplier per SEQ | Level 1 DMG Multiplier per SEQ: 80% | Level 2 DMG Multiplier per SEQ: 88% | Level 3 DMG Multiplier per SEQ: 96% | 104% |
Check the best skill priority and materials needed to upgrade Flash and Dash to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.
SKILL DESCRIPTION:
Enters a channeling state and fires 3 Rallying Flares. Each firing recovers some SP.
| Skill Level / Mastery | Rank1 | Rank2 | Rank3 | Rank4 |
|---|
SKILL DESCRIPTION:
A frontal slash that deals Heat DMG and applies Heat Infliction.
| Skill Level / Mastery | Rank1 | Rank2 | Rank3 | Rank4 |
|---|
BASIC ATTACK:
An attack with up to 4 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 17 Stagger.
DIVE ATTACK:
Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies.
FINISHER:
Basic attack performed near a Staggered enemy becomes a finisher that deals massive Physical DMG and recovers some SP.
| Skill Level / Mastery | Rank1 |
|---|
// Passive_Capabilities_Log
Operator Agility +10.
Operator Agility +15.
Operator Agility +15.
Operator Agility +20.
Combo skill Flash and Dash improved: For every 10 points of Intellect, SP Recovery +1.0% (max: +50%).
Combo skill Flash and Dash improved: For every 10 points of Intellect, SP Recovery +1.5% (max: +75%).
Ultimate SQUAD! ON ME! improved: When ultimate is active, gains Link buff.
Activate this to let the operator equip blue quality gear.
Activate this to let the operator equip purple quality gear.
Explore all talent upgrades and combat passives for this operative. Unlock specific buffs and tactical advantages by promoting your character to Phase 1, Phase 2, and beyond.
// Infrastructure_Support_Skills
Assign to Manufacturing Cabin to slow Mood Drop of all Operators in it by 10%.
Requirement: Level LVL 2
Requirement: Level LVL 3
Requirement: Level LVL 4
Total materials needed for Operator max ascension in Arknights: Endfield. Track all resource requirements for Phase 1, Phase 2, Phase 3, and Phase 4.
| Level 5 DMG Multiplier per SEQ: 112% |
| Level 6 DMG Multiplier per SEQ: 120% |
| Level 7 DMG Multiplier per SEQ: 128% |
| Level 8 DMG Multiplier per SEQ: 136% |
| Level 9 DMG Multiplier per SEQ: 144% |
| Level 10 DMG Multiplier per SEQ: 154% |
| Level 11 DMG Multiplier per SEQ: 166% |
| Level 12 DMG Multiplier per SEQ: 180% |
| Stagger per SEQ | Level 1 Stagger per SEQ: 5 | Level 2 Stagger per SEQ: 5 | Level 3 Stagger per SEQ: 5 | Level 4 Stagger per SEQ: 5 | Level 5 Stagger per SEQ: 5 | Level 6 Stagger per SEQ: 5 | Level 7 Stagger per SEQ: 5 | Level 8 Stagger per SEQ: 5 | Level 9 Stagger per SEQ: 5 | Level 10 Stagger per SEQ: 5 | Level 11 Stagger per SEQ: 5 | Level 12 Stagger per SEQ: 5 |
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| SP Recovery per SEQ | Level 1 SP Recovery per SEQ: 7.5 | Level 2 SP Recovery per SEQ: 7.5 | Level 3 SP Recovery per SEQ: 7.5 | Level 4 SP Recovery per SEQ: 7.5 | Level 5 SP Recovery per SEQ: 7.5 | Level 6 SP Recovery per SEQ: 7.5 | Level 7 SP Recovery per SEQ: 7.5 | Level 8 SP Recovery per SEQ: 7.5 | Level 9 SP Recovery per SEQ: 7.5 | Level 10 SP Recovery per SEQ: 7.5 | Level 11 SP Recovery per SEQ: 7.5 | Level 12 SP Recovery per SEQ: 7.5 |
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Rank6 |
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Rank7 |
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Rank8 |
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Rank9 |
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| Ultimate Energy Cost | Level 1 Ultimate Energy Cost: 100 | Level 2 Ultimate Energy Cost: 100 | Level 3 Ultimate Energy Cost: 100 | Level 4 Ultimate Energy Cost: 100 | Level 5 Ultimate Energy Cost: 100 | Level 6 Ultimate Energy Cost: 100 | Level 7 Ultimate Energy Cost: 100 | Level 8 Ultimate Energy Cost: 100 | Level 9 Ultimate Energy Cost: 100 | Level 10 Ultimate Energy Cost: 100 | Level 11 Ultimate Energy Cost: 100 | Level 12 Ultimate Energy Cost: 100 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| SP Recovery | Level 1 SP Recovery: 61 | Level 2 SP Recovery: 64 | Level 3 SP Recovery: 67 | Level 4 SP Recovery: 70 | Level 5 SP Recovery: 73 | Level 6 SP Recovery: 76 | Level 7 SP Recovery: 79 | Level 8 SP Recovery: 82 | Level 9 SP Recovery: 85 | Level 10 SP Recovery: 88 | Level 11 SP Recovery: 94 | Level 12 SP Recovery: 100 |
Check the best skill priority and materials needed to upgrade SQUAD! ON ME! to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.
Rank6 |
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Rank7 |
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Rank8 |
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Rank9 |
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| SP Cost | Level 1 SP Cost: 100 | Level 2 SP Cost: 100 | Level 3 SP Cost: 100 | Level 4 SP Cost: 100 | Level 5 SP Cost: 100 | Level 6 SP Cost: 100 | Level 7 SP Cost: 100 | Level 8 SP Cost: 100 | Level 9 SP Cost: 100 | Level 10 SP Cost: 100 | Level 11 SP Cost: 100 | Level 12 SP Cost: 100 |
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| DMG Multiplier | Level 1 DMG Multiplier: 142% | Level 2 DMG Multiplier: 156% | Level 3 DMG Multiplier: 171% | Level 4 DMG Multiplier: 185% | Level 5 DMG Multiplier: 199% | Level 6 DMG Multiplier: 213% | Level 7 DMG Multiplier: 228% | Level 8 DMG Multiplier: 242% | Level 9 DMG Multiplier: 256% | Level 10 DMG Multiplier: 274% | Level 11 DMG Multiplier: 295% | Level 12 DMG Multiplier: 320% |
| Stagger | Level 1 Stagger: 10 | Level 2 Stagger: 10 | Level 3 Stagger: 10 | Level 4 Stagger: 10 | Level 5 Stagger: 10 | Level 6 Stagger: 10 | Level 7 Stagger: 10 | Level 8 Stagger: 10 | Level 9 Stagger: 10 | Level 10 Stagger: 10 | Level 11 Stagger: 10 | Level 12 Stagger: 10 |
Check the best skill priority and materials needed to upgrade Burst of Passion to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.
Rank3 |
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Rank4 |
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Rank5 |
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Rank6 |
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Rank7 |
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Rank8 |
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Rank9 |
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| BATK SEQ 1 Multiplier | Level 1 BATK SEQ 1 Multiplier: 20% | Level 2 BATK SEQ 1 Multiplier: 22% | Level 3 BATK SEQ 1 Multiplier: 24% | Level 4 BATK SEQ 1 Multiplier: 26% | Level 5 BATK SEQ 1 Multiplier: 28% | Level 6 BATK SEQ 1 Multiplier: 30% | Level 7 BATK SEQ 1 Multiplier: 32% | Level 8 BATK SEQ 1 Multiplier: 34% | Level 9 BATK SEQ 1 Multiplier: 36% | Level 10 BATK SEQ 1 Multiplier: 39% | Level 11 BATK SEQ 1 Multiplier: 42% | Level 12 BATK SEQ 1 Multiplier: 45% |
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| BATK SEQ 2 Multiplier | Level 1 BATK SEQ 2 Multiplier: 28% | Level 2 BATK SEQ 2 Multiplier: 30% | Level 3 BATK SEQ 2 Multiplier: 33% | Level 4 BATK SEQ 2 Multiplier: 36% | Level 5 BATK SEQ 2 Multiplier: 39% | Level 6 BATK SEQ 2 Multiplier: 41% | Level 7 BATK SEQ 2 Multiplier: 44% | Level 8 BATK SEQ 2 Multiplier: 47% | Level 9 BATK SEQ 2 Multiplier: 50% | Level 10 BATK SEQ 2 Multiplier: 53% | Level 11 BATK SEQ 2 Multiplier: 57% | Level 12 BATK SEQ 2 Multiplier: 62% |
| BATK SEQ 3 Multiplier | Level 1 BATK SEQ 3 Multiplier: 33% | Level 2 BATK SEQ 3 Multiplier: 36% | Level 3 BATK SEQ 3 Multiplier: 39% | Level 4 BATK SEQ 3 Multiplier: 42% | Level 5 BATK SEQ 3 Multiplier: 46% | Level 6 BATK SEQ 3 Multiplier: 49% | Level 7 BATK SEQ 3 Multiplier: 52% | Level 8 BATK SEQ 3 Multiplier: 55% | Level 9 BATK SEQ 3 Multiplier: 59% | Level 10 BATK SEQ 3 Multiplier: 63% | Level 11 BATK SEQ 3 Multiplier: 67% | Level 12 BATK SEQ 3 Multiplier: 73% |
| BATK SEQ 4 Multiplier | Level 1 BATK SEQ 4 Multiplier: 50% | Level 2 BATK SEQ 4 Multiplier: 54% | Level 3 BATK SEQ 4 Multiplier: 59% | Level 4 BATK SEQ 4 Multiplier: 64% | Level 5 BATK SEQ 4 Multiplier: 69% | Level 6 BATK SEQ 4 Multiplier: 74% | Level 7 BATK SEQ 4 Multiplier: 79% | Level 8 BATK SEQ 4 Multiplier: 84% | Level 9 BATK SEQ 4 Multiplier: 89% | Level 10 BATK SEQ 4 Multiplier: 95% | Level 11 BATK SEQ 4 Multiplier: 103% | Level 12 BATK SEQ 4 Multiplier: 111% |
| Finisher ATK Multiplier | Level 1 Finisher ATK Multiplier: 400% | Level 2 Finisher ATK Multiplier: 440% | Level 3 Finisher ATK Multiplier: 480% | Level 4 Finisher ATK Multiplier: 520% | Level 5 Finisher ATK Multiplier: 560% | Level 6 Finisher ATK Multiplier: 600% | Level 7 Finisher ATK Multiplier: 640% | Level 8 Finisher ATK Multiplier: 680% | Level 9 Finisher ATK Multiplier: 720% | Level 10 Finisher ATK Multiplier: 770% | Level 11 Finisher ATK Multiplier: 830% | Level 12 Finisher ATK Multiplier: 900% |
| Dive ATK Multiplier | Level 1 Dive ATK Multiplier: 80% | Level 2 Dive ATK Multiplier: 88% | Level 3 Dive ATK Multiplier: 96% | Level 4 Dive ATK Multiplier: 104% | Level 5 Dive ATK Multiplier: 112% | Level 6 Dive ATK Multiplier: 120% | Level 7 Dive ATK Multiplier: 128% | Level 8 Dive ATK Multiplier: 136% | Level 9 Dive ATK Multiplier: 144% | Level 10 Dive ATK Multiplier: 154% | Level 11 Dive ATK Multiplier: 166% | Level 12 Dive ATK Multiplier: 180% |
Check the best skill priority and materials needed to upgrade Sword of Aspiration to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.
Activate this to let the operator equip gold quality gear.
Assign to Manufacturing Cabin to slow Mood Drop of all Operators in it by 14%.
Assign to Growth Chamber to slow Mood Drop of all Operators in it by 10%.
Assign to Growth Chamber to slow Mood Drop of all Operators in it by 14%.
Detailed overview of operative infrastructure skills for facility management. Maximize your base efficiency with these specific logistical support protocols.
Akekuri is a high-tempo Thermal DPS specialized in rapid, close-range engagements. Her combat style revolves around maintaining high attack frequency to exploit Thermal weaknesses
Comprehensive guide for Akekuri in Arknights: Endfield. Including best weapons like OBJ Edge of Lightness, Thermite Cutter, optimal gear sets, and high-synergy team compositions.Eternal Xiranite - 3-pc set effect: HP +1000. Applying Amp, Protected, Susceptible, or Weakened grants allies ATK +16% for 15s. Cannot stack.