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Chen Qianyu Build & Guide - Skills, Materials | Arknights: Endfield | Endfield Builds
Guard
Chen Qianyu - Arknights: Endfield Guard Guide
Endfield Industries

Chen Qianyu

5 star rarity
ClassGuard
ElementArts
WeaponSword

Operator Stats & Combat Parameters

Arknights Endfield Database // Unit Scaling

Critical Rate
0.05%
Attack Speed
1
Main StatsAgility
Sub StatsStrength
"Chen Qianyu, Endfield Specialist Tech Division... And that's enough big words for now. Hurry up and take me to the mission site, Endministrator!"

Learn how to use Chen Qianyu, a 5-star Guard in Arknights: Endfield. This guide covers Chen Qianyu's Arts elemental abilities, Sword equipment, and best Agility build.

Attack Range
3 Meters
Detailed level-by-level base stats scaling
Stat Name / LevelLVL.1LVL.2LVL.3LVL.4LVL.5LVL.6
Health Points icon
Health Pointshp
Health Points at level 1:500Health Points at level 2:1566Health Points at level 3:2689Health Points at level 4:3811Health Points at level 5:4934Health Points at level 6:6000
Attack Power icon
Attack Poweratk
Attack Power at level 1:30Attack Power at level 2:87Attack Power at level 3:147Attack Power at level 4:207Attack Power at level 5:267Attack Power at level 6:324
Strength icon
Strengthstrength
Strength at level 1:10Strength at level 2:31Strength at level 3:52Strength at level 4:74Strength at level 5:95Strength at level 6:116
Agility icon
Agilityagility
Agility at level 1:20Agility at level 2:52Agility at level 3:86Agility at level 4:120Agility at level 5:154Agility at level 6:187
Intellect icon
Intellectintellect
Intellect at level 1:8Intellect at level 2:25Intellect at level 3:42Intellect at level 4:59Intellect at level 5:77Intellect at level 6:93
Willpower icon
Willpowerwill
Willpower at level 1:9Willpower at level 2:27Willpower at level 3:46Willpower at level 4:65Willpower at level 5:84Willpower at level 6:102
Database Integrity Verified

Arknights: Endfield Stat Database // 2026

Potential Enhancement

// Protocol_Upgrade_Sequence

  1. 01
    Operator Potential Phase 1
    Potential Enhancement Level Phase 1

    Shadowless

    DMG Dealt +20% to enemies below 50% HP.

    StatusAvailable
  2. 02
    Operator Potential Phase 2
    Potential Enhancement Level Phase 2

    Heirloom Martial Arts

    Agility +15, Physical DMG Dealt +8%.

    StatusAvailable
  3. 03
    Operator Potential Phase 3
    Potential Enhancement Level Phase 3

    Dual-Wielding Swordmancer

    Battle skill Ascending Strike, combo skill Soar to the Stars, and ultimate Blade Gale improved: DMG Multiplier is increased to 1.1 times the original.

    StatusAvailable
  4. 04
    Operator Potential Phase 4
    Potential Enhancement Level Phase 4

    Improvised Chi Xiao

    Ultimate Blade Gale improved: Ultimate Energy cost -15%.

    StatusAvailable
  5. 05
    Operator Potential Phase 5
    Potential Enhancement Level Phase 5

    Bonded with the World

    Combo skill Soar to the Stars improved: Length of cooldown -3s.

    StatusAvailable

Unlock all potentials for Operator to increase efficiency. Each phase requires an operator token or duplicate (gacha pull). Benefits include cost reduction, improved attack power, and skill enhancements.

END_FILE_ENDFIELD_SYSTEM_09

Ascension Protocols

01
Operator Ascension Phase I

Phase I

Requirement: Level LVL 1

Required Materials
  • Protodisk upgrade material
    x8
    Protodisk
  • Pink Bolete upgrade material
    x3
Soaring Break Tactical Skill Icon - Arknights Endfield

Soaring Break

BASIC ATTACK

BASIC ATTACK:

An attack with up to 5 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 16 Stagger.

DIVE ATTACK:

Basic Attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies.

FINISHER:

Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Physical DMG and recovers some SP.

Soaring Break Skill Scaling and Level Up Progression Table
Skill Level / Mastery
Rank1
Rank2
Rank3
Rank4
Rank5
Rank6
Rank7
Rank8
Rank9
Mastery Rank 1
10
Mastery Rank 2
11
Mastery Rank 3
12
BATK SEQ 1 MultiplierLevel 1 BATK SEQ 1 Multiplier: 20%Level 2 BATK SEQ 1 Multiplier: 22%Level 3 BATK SEQ 1 Multiplier: 24%Level 4 BATK SEQ 1 Multiplier: 26%Level 5 BATK SEQ 1 Multiplier: 28%Level 6 BATK SEQ 1 Multiplier: 30%Level 7 BATK SEQ 1 Multiplier: 32%Level 8 BATK SEQ 1 Multiplier: 34%Level 9 BATK SEQ 1 Multiplier: 36%Level 10 BATK SEQ 1 Multiplier: 39%Level 11 BATK SEQ 1 Multiplier: 42%Level 12 BATK SEQ 1 Multiplier: 45%
BATK SEQ 2 MultiplierLevel 1 BATK SEQ 2 Multiplier: 24%Level 2 BATK SEQ 2 Multiplier: 26% 29%

Skill Upgrade Cost

Level 1
    Tactical Skill Module // Data_Verified

    Soaring Break Upgrade Requirements and Scaling

    Check the best skill priority and materials needed to upgrade Soaring Break to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

    Blade Gale Tactical Skill Icon - Arknights Endfield

    Blade Gale

    ULTIMATE

    SKILL DESCRIPTION:

    A 7-sequence slash attack that deals Physical DMG with each sequence to the target enemy. The final slash sequence deals even more DMG.

    Blade Gale Skill Scaling and Level Up Progression Table
    Skill Level / Mastery
    Rank1
    Rank2
    Rank3
    Rank4
    Soar to the Stars Tactical Skill Icon - Arknights Endfield

    Soar to the Stars

    COMBO SKILL

    COMBO TRIGGER:

    When an enemy becomes Vulnerable.

    SKILL DESCRIPTION:

    A slashing dash that passes through the target enemy and deals Physical DMG and Lift to all enemies along the way.

    Soar to the Stars Skill Scaling and Level Up Progression Table
    Skill Level / Mastery
    Rank1
    Rank2
    Rank3
    Ascending Strike Tactical Skill Icon - Arknights Endfield

    Ascending Strike

    BATTLE SKILL

    SKILL DESCRIPTION:

    Performs an uppercut slash at the target enemy, dealing Physical DMG and Lift.

    Ascending Strike Skill Scaling and Level Up Progression Table
    Skill Level / Mastery
    Rank1
    Rank2
    Rank3
    Rank4

    Innate Talents

    // Passive_Capabilities_Log

    Skirmisher Talent Icon

    Skirmisher

    • Unlock at Phase 1
      P1
      Upgrade_Node: Phase 1

      Operator Agility +10.

    • Unlock at Phase 2
      P2
      Upgrade_Node: Phase 2

      Operator Agility +15.

    • Unlock at Phase 3
      P3
      Upgrade_Node: Phase 3

      Operator Agility +15.

    • Unlock at Phase 4
      P4
      Upgrade_Node: Phase 4

      Operator Agility +20.

    Slashing Edge Talent Icon

    Slashing Edge

    • Unlock at Phase 1
      P1
      Upgrade_Node: Phase 1

      Whenever the skill hits the enemy, Chen gains ATK +4% for 10s. This effect can stack 5 time(s).

    • Unlock at Phase 2
      P2
      Upgrade_Node: Phase 2

      Whenever the skill hits the enemy, Chen gains ATK +8% for 10s. This effect can stack 5 time(s).

    Momentum Breaker Talent Icon

    Momentum Breaker

    • Unlock at Phase 2
      P2
      Upgrade_Node: Phase 2

      Interrupting the enemy's charge up deals another 5 Stagger.

    • Unlock at Phase 3
      P3
      Upgrade_Node: Phase 3

      Interrupting the enemy's charge up deals another 10 Stagger.

    Outfitting Talent Icon

    Outfitting

    • Unlock at Phase 1
      P1
      Upgrade_Node: Phase 1

      Activate this to let the operator equip blue quality gear.

    • Unlock at Phase 2
      P2
      Upgrade_Node: Phase 2

      Activate this to let the operator equip purple quality gear.

    Arknights: Endfield Passive Skills Guide

    Explore all talent upgrades and combat passives for this operative. Unlock specific buffs and tactical advantages by promoting your character to Phase 1, Phase 2, and beyond.

    Base Operations

    // Infrastructure_Support_Skills

    Blade Critique

    • Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +10%.

      Active_Log
    Pink Bolete
  • T-Creds upgrade material
    x1600
    T-Creds
  • 02
    Operator Ascension Phase II

    Phase II

    Requirement: Level LVL 2

    Required Materials
    • Protodisk upgrade material
      x25
      Protodisk
    • Red Bolete upgrade material
      x5
      Red Bolete
    • T-Creds upgrade material
      x6500
      T-Creds
    03
    Operator Ascension Phase III

    Phase III

    Requirement: Level LVL 3

    Required Materials
    • Protoset upgrade material
      x40
      Protoset
    • Ruby Bolete upgrade material
      x5
      Ruby Bolete
    • T-Creds upgrade material
      x25000
      T-Creds
    04
    Operator Ascension Phase IV

    Phase IV

    Requirement: Level LVL 4

    Required Materials
    • Quadrant Fitting Fluid upgrade material
      x56
      Quadrant Fitting Fluid
    • Protoset upgrade material
      x75
      Protoset
    • Cosmagaric upgrade material
      x8
      Cosmagaric
    • T-Creds upgrade material
      x2250000
      T-Creds

    Total materials needed for Operator max ascension in Arknights: Endfield. Track all resource requirements for Phase 1, Phase 2, Phase 3, and Phase 4.

    Level 3 BATK SEQ 2 Multiplier:
    Level 4 BATK SEQ 2 Multiplier: 31%
    Level 5 BATK SEQ 2 Multiplier: 34%
    Level 6 BATK SEQ 2 Multiplier: 36%
    Level 7 BATK SEQ 2 Multiplier: 38%
    Level 8 BATK SEQ 2 Multiplier: 41%
    Level 9 BATK SEQ 2 Multiplier: 43%
    Level 10 BATK SEQ 2 Multiplier: 46%
    Level 11 BATK SEQ 2 Multiplier: 50%
    Level 12 BATK SEQ 2 Multiplier: 54%
    BATK SEQ 3 MultiplierLevel 1 BATK SEQ 3 Multiplier: 27%Level 2 BATK SEQ 3 Multiplier: 29%Level 3 BATK SEQ 3 Multiplier: 32%Level 4 BATK SEQ 3 Multiplier: 35%Level 5 BATK SEQ 3 Multiplier: 38%Level 6 BATK SEQ 3 Multiplier: 40%Level 7 BATK SEQ 3 Multiplier: 43%Level 8 BATK SEQ 3 Multiplier: 46%Level 9 BATK SEQ 3 Multiplier: 48%Level 10 BATK SEQ 3 Multiplier: 52%Level 11 BATK SEQ 3 Multiplier: 56%Level 12 BATK SEQ 3 Multiplier: 60%
    BATK SEQ 4 MultiplierLevel 1 BATK SEQ 4 Multiplier: 30%Level 2 BATK SEQ 4 Multiplier: 33%Level 3 BATK SEQ 4 Multiplier: 36%Level 4 BATK SEQ 4 Multiplier: 39%Level 5 BATK SEQ 4 Multiplier: 42%Level 6 BATK SEQ 4 Multiplier: 45%Level 7 BATK SEQ 4 Multiplier: 48%Level 8 BATK SEQ 4 Multiplier: 51%Level 9 BATK SEQ 4 Multiplier: 54%Level 10 BATK SEQ 4 Multiplier: 58%Level 11 BATK SEQ 4 Multiplier: 62%Level 12 BATK SEQ 4 Multiplier: 68%
    BATK SEQ 5 MultiplierLevel 1 BATK SEQ 5 Multiplier: 40%Level 2 BATK SEQ 5 Multiplier: 44%Level 3 BATK SEQ 5 Multiplier: 48%Level 4 BATK SEQ 5 Multiplier: 52%Level 5 BATK SEQ 5 Multiplier: 56%Level 6 BATK SEQ 5 Multiplier: 60%Level 7 BATK SEQ 5 Multiplier: 64%Level 8 BATK SEQ 5 Multiplier: 68%Level 9 BATK SEQ 5 Multiplier: 72%Level 10 BATK SEQ 5 Multiplier: 77%Level 11 BATK SEQ 5 Multiplier: 83%Level 12 BATK SEQ 5 Multiplier: 90%
    Finisher ATK MultiplierLevel 1 Finisher ATK Multiplier: 400%Level 2 Finisher ATK Multiplier: 440%Level 3 Finisher ATK Multiplier: 480%Level 4 Finisher ATK Multiplier: 520%Level 5 Finisher ATK Multiplier: 560%Level 6 Finisher ATK Multiplier: 600%Level 7 Finisher ATK Multiplier: 640%Level 8 Finisher ATK Multiplier: 680%Level 9 Finisher ATK Multiplier: 720%Level 10 Finisher ATK Multiplier: 770%Level 11 Finisher ATK Multiplier: 830%Level 12 Finisher ATK Multiplier: 900%
    Dive ATK MultiplierLevel 1 Dive ATK Multiplier: 80%Level 2 Dive ATK Multiplier: 88%Level 3 Dive ATK Multiplier: 96%Level 4 Dive ATK Multiplier: 104%Level 5 Dive ATK Multiplier: 112%Level 6 Dive ATK Multiplier: 120%Level 7 Dive ATK Multiplier: 128%Level 8 Dive ATK Multiplier: 136%Level 9 Dive ATK Multiplier: 144%Level 10 Dive ATK Multiplier: 154%Level 11 Dive ATK Multiplier: 166%Level 12 Dive ATK Multiplier: 180%
    Rank5
    Rank6
    Rank7
    Rank8
    Rank9
    Mastery Rank 1
    10
    Mastery Rank 2
    11
    Mastery Rank 3
    12
    Ultimate Energy CostLevel 1 Ultimate Energy Cost: 70Level 2 Ultimate Energy Cost: 70Level 3 Ultimate Energy Cost: 70Level 4 Ultimate Energy Cost: 70Level 5 Ultimate Energy Cost: 70Level 6 Ultimate Energy Cost: 70Level 7 Ultimate Energy Cost: 70Level 8 Ultimate Energy Cost: 70Level 9 Ultimate Energy Cost: 70Level 10 Ultimate Energy Cost: 70Level 11 Ultimate Energy Cost: 70Level 12 Ultimate Energy Cost: 70
    Slash MultiplierLevel 1 Slash Multiplier: 36%Level 2 Slash Multiplier: 40%Level 3 Slash Multiplier: 43%Level 4 Slash Multiplier: 47%Level 5 Slash Multiplier: 50%Level 6 Slash Multiplier: 54%Level 7 Slash Multiplier: 58%Level 8 Slash Multiplier: 61%Level 9 Slash Multiplier: 65%Level 10 Slash Multiplier: 69%Level 11 Slash Multiplier: 75%Level 12 Slash Multiplier: 81%
    First Strike StaggerLevel 1 First Strike Stagger: 15Level 2 First Strike Stagger: 15Level 3 First Strike Stagger: 15Level 4 First Strike Stagger: 15Level 5 First Strike Stagger: 15Level 6 First Strike Stagger: 15Level 7 First Strike Stagger: 15Level 8 First Strike Stagger: 15Level 9 First Strike Stagger: 15Level 10 First Strike Stagger: 15Level 11 First Strike Stagger: 15Level 12 First Strike Stagger: 15
    Final Strike DMG MultiplierLevel 1 Final Strike DMG Multiplier: 455%Level 2 Final Strike DMG Multiplier: 500%Level 3 Final Strike DMG Multiplier: 545%Level 4 Final Strike DMG Multiplier: 591%Level 5 Final Strike DMG Multiplier: 636%Level 6 Final Strike DMG Multiplier: 682%Level 7 Final Strike DMG Multiplier: 727%Level 8 Final Strike DMG Multiplier: 773%Level 9 Final Strike DMG Multiplier: 818%Level 10 Final Strike DMG Multiplier: 875%Level 11 Final Strike DMG Multiplier: 943%Level 12 Final Strike DMG Multiplier: 1023%
    Final Strike StaggerLevel 1 Final Strike Stagger: 20Level 2 Final Strike Stagger: 20Level 3 Final Strike Stagger: 20Level 4 Final Strike Stagger: 20Level 5 Final Strike Stagger: 20Level 6 Final Strike Stagger: 20Level 7 Final Strike Stagger: 20Level 8 Final Strike Stagger: 20Level 9 Final Strike Stagger: 20Level 10 Final Strike Stagger: 20Level 11 Final Strike Stagger: 20Level 12 Final Strike Stagger: 20

    Skill Upgrade Cost

    Level 1
      Tactical Skill Module // Data_Verified

      Blade Gale Upgrade Requirements and Scaling

      Check the best skill priority and materials needed to upgrade Blade Gale to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

      Rank4
      Rank5
      Rank6
      Rank7
      Rank8
      Rank9
      Mastery Rank 1
      10
      Mastery Rank 2
      11
      Mastery Rank 3
      12
      CooldownLevel 1 Cooldown: 16Level 2 Cooldown: 16Level 3 Cooldown: 16Level 4 Cooldown: 16Level 5 Cooldown: 16Level 6 Cooldown: 16Level 7 Cooldown: 16Level 8 Cooldown: 16Level 9 Cooldown: 16Level 10 Cooldown: 16Level 11 Cooldown: 16Level 12 Cooldown: 15
      DMG MultiplierLevel 1 DMG Multiplier: 120%Level 2 DMG Multiplier: 132%Level 3 DMG Multiplier: 144%Level 4 DMG Multiplier: 156%Level 5 DMG Multiplier: 168%Level 6 DMG Multiplier: 180%Level 7 DMG Multiplier: 192%Level 8 DMG Multiplier: 204%Level 9 DMG Multiplier: 216%Level 10 DMG Multiplier: 231%Level 11 DMG Multiplier: 249%Level 12 DMG Multiplier: 270%
      StaggerLevel 1 Stagger: 10Level 2 Stagger: 10Level 3 Stagger: 10Level 4 Stagger: 10Level 5 Stagger: 10Level 6 Stagger: 10Level 7 Stagger: 10Level 8 Stagger: 10Level 9 Stagger: 10Level 10 Stagger: 10Level 11 Stagger: 10Level 12 Stagger: 10

      Skill Upgrade Cost

      Level 1
        Tactical Skill Module // Data_Verified

        Soar to the Stars Upgrade Requirements and Scaling

        Check the best skill priority and materials needed to upgrade Soar to the Stars to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

        Rank5
        Rank6
        Rank7
        Rank8
        Rank9
        Mastery Rank 1
        10
        Mastery Rank 2
        11
        Mastery Rank 3
        12
        SP CostLevel 1 SP Cost: 100Level 2 SP Cost: 100Level 3 SP Cost: 100Level 4 SP Cost: 100Level 5 SP Cost: 100Level 6 SP Cost: 100Level 7 SP Cost: 100Level 8 SP Cost: 100Level 9 SP Cost: 100Level 10 SP Cost: 100Level 11 SP Cost: 100Level 12 SP Cost: 100
        DMG MultiplierLevel 1 DMG Multiplier: 169%Level 2 DMG Multiplier: 186%Level 3 DMG Multiplier: 203%Level 4 DMG Multiplier: 219%Level 5 DMG Multiplier: 236%Level 6 DMG Multiplier: 253%Level 7 DMG Multiplier: 270%Level 8 DMG Multiplier: 287%Level 9 DMG Multiplier: 304%Level 10 DMG Multiplier: 325%Level 11 DMG Multiplier: 350%Level 12 DMG Multiplier: 380%
        StaggerLevel 1 Stagger: 10Level 2 Stagger: 10Level 3 Stagger: 10Level 4 Stagger: 10Level 5 Stagger: 10Level 6 Stagger: 10Level 7 Stagger: 10Level 8 Stagger: 10Level 9 Stagger: 10Level 10 Stagger: 10Level 11 Stagger: 10Level 12 Stagger: 10
        Lift Duration (s)Level 1 Lift Duration (s): 1Level 2 Lift Duration (s): 1Level 3 Lift Duration (s): 1Level 4 Lift Duration (s): 1Level 5 Lift Duration (s): 1Level 6 Lift Duration (s): 1.5Level 7 Lift Duration (s): 1.5Level 8 Lift Duration (s): 1.5Level 9 Lift Duration (s): 2Level 10 Lift Duration (s): 2Level 11 Lift Duration (s): 2Level 12 Lift Duration (s): 2.5

        Skill Upgrade Cost

        Level 1
          Tactical Skill Module // Data_Verified

          Ascending Strike Upgrade Requirements and Scaling

          Check the best skill priority and materials needed to upgrade Ascending Strike to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

          Unlock at Phase 3
          P3
          Upgrade_Node: Phase 3

          Activate this to let the operator equip gold quality gear.

          Unlock Requirement: Required: Phase 1
        • Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +20%.

          Active_LogUnlock Requirement: Required: Phase 3
        • Jadeworking

          • Assign to Growth Chamber to grant rare mineral growth rate +10%.

            Active_LogUnlock Requirement: Required: Phase 2
          • Assign to Growth Chamber to grant rare mineral growth rate +20%.

            Active_LogUnlock Requirement: Required: Phase 4

          Arknights: Endfield Base Management Skills

          Detailed overview of operative infrastructure skills for facility management. Maximize your base efficiency with these specific logistical support protocols.

          Strategic_Build

          Chen_Qianyu Best Build & Meta Strategy

          Comprehensive guide for Chen_Qianyu in Arknights: Endfield. Including best weapons like Aspirant, Rapid Ascent, optimal gear sets, and high-synergy team compositions.

          01 // Top Recommended Armament

          rarity
          Rapid Ascent
          WPN_MODEL
          Rapid Ascent
          BEST! - Rapid Ascent

          rarity
          Aspirant
          WPN_MODEL
          Aspirant
          ALTERNATIVE F2P - Aspirant

          02 // Optimal Gear & Artifact Sets

          Loadout_Priority_1

          CHEN QIANYU GEAR - SWORDMANCER

          Swordmancer - 3-pc set effect: Stagger Efficiency Bonus +20%. Applying Physical Status: deals 1 hit 250% ATK Physical DMG +10 Stagger. Effect CD: 15s

          • Equipment: Swordmancer Heavy Armor
            Swordmancer Heavy Armor

          03 // Best Team Compositions

          CHEN QIANYU TEAM 1

          Recommended team synergy:SYNC_RATE: 98%

          DPS
          Chen Qianyu
          Chen Qianyu
          Class_Verified
          SUPPORT
          Equipment: Swordmancer TAC Fists
          Swordmancer TAC Fists
        • Equipment: Swordmancer Flint
          Swordmancer Flint
        • Equipment: Swordmancer Flint
          Swordmancer Flint
        • Endministrator
          Endministrator
          PhysicalClass_Verified
          SUPPORT
          Pogranichnik
          Pogranichnik
          PhysicalClass_Verified
          SUPPORT
          lifeng
          lifeng
          PhysicalClass_Verified