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Guard
Chen Qianyu - Arknights: Endfield Guard Guide
Endfield Industries

Chen Qianyu

5 star rarity
ClassGuard
ElementArts
WeaponSword
Main StatsAgility
Sub StatsStrength
"Chen Qianyu, Endfield Specialist Tech Division... And that's enough big words for now. Hurry up and take me to the mission site, Endministrator!"

Learn how to use Chen Qianyu, a 5-star Guard in Arknights: Endfield. This guide covers Chen Qianyu's Arts elemental abilities, Sword equipment, and best Agility build.

Operator Stats & Combat Parameters

Arknights Endfield Database // Unit Scaling

Critical Rate
0.05%
Attack Speed
1
Attack Range
3 Meters
Detailed level-by-level base stats scaling
Stat Name / LevelLVL.1LVL.2LVL.3LVL.4LVL.5LVL.6
Health Points icon
Health Pointshp
Health Points at level 1:500Health Points at level 2:1566Health Points at level 3:2689Health Points at level 4:3811Health Points at level 5:4934Health Points at level 6:6000
Attack Power icon
Attack Poweratk
Attack Power at level 1:30Attack Power at level 2:87Attack Power at level 3:147Attack Power at level 4:207Attack Power at level 5:267Attack Power at level 6:324
Strength icon
Strengthstrength
Strength at level 1:10Strength at level 2:31Strength at level 3:52Strength at level 4:74Strength at level 5:95Strength at level 6:116
Agility icon
Agilityagility
Agility at level 1:20Agility at level 2:52Agility at level 3:86Agility at level 4:120Agility at level 5:154Agility at level 6:187
Intellect icon
Intellectintellect
Intellect at level 1:8Intellect at level 2:25Intellect at level 3:42Intellect at level 4:59Intellect at level 5:77Intellect at level 6:93
Willpower icon
Willpowerwill
Willpower at level 1:9Willpower at level 2:27Willpower at level 3:46Willpower at level 4:65Willpower at level 5:84Willpower at level 6:102
Database Integrity Verified

Arknights: Endfield Stat Database // 2026

Strategic_Build

Chen_Qianyu Best Build & Meta Strategy

Comprehensive guide for Chen_Qianyu in Arknights: Endfield. Including best weapons like Aspirant, Rapid Ascent, optimal gear sets, and high-synergy team compositions.

01 // Top Recommended Armament

rarity
Rapid Ascent
WPN_MODEL
Rapid Ascent
BEST! - Rapid Ascent

rarity
Aspirant
WPN_MODEL
Aspirant
ALTERNATIVE F2P - Aspirant

02 // Optimal Gear & Artifact Sets

Loadout_Priority_1

CHEN QIANYU GEAR - SWORDMANCER

Swordmancer - 3-pc set effect: Stagger Efficiency Bonus +20%. Applying Physical Status: deals 1 hit 250% ATK Physical DMG +10 Stagger. Effect CD: 15s

  • Equipment: Swordmancer Heavy Armor
    Swordmancer Heavy Armor
  • Equipment: Swordmancer TAC Fists
    Swordmancer TAC Fists
  • Equipment: Swordmancer Flint
    Swordmancer Flint
  • Equipment: Swordmancer Flint
    Swordmancer Flint

03 // Best Team Compositions

CHEN QIANYU TEAM 1

Recommended team synergy:SYNC_RATE: 98%

DPS
Chen Qianyu
Chen Qianyu
Class_Verified
SUPPORT
Endministrator
Endministrator
PhysicalClass_Verified
SUPPORT
Pogranichnik
Pogranichnik
PhysicalClass_Verified
SUPPORT
lifeng
lifeng
PhysicalClass_Verified

Potential Enhancement

// Protocol_Upgrade_Sequence

  1. 01
    Operator Potential Phase 1
    Potential Enhancement Level Phase 1

    Shadowless

    DMG Dealt +20% to enemies below 50% HP.

    StatusAvailable
  2. 02
    Operator Potential Phase 2
    Potential Enhancement Level Phase 2

    Heirloom Martial Arts

    Agility +15, Physical DMG Dealt +8%.

    StatusAvailable
  3. 03
    Operator Potential Phase 3
    Potential Enhancement Level Phase 3

    Dual-Wielding Swordmancer

    Battle skill Ascending Strike, combo skill Soar to the Stars, and ultimate Blade Gale improved: DMG Multiplier is increased to 1.1 times the original.

    StatusAvailable
  4. 04
    Operator Potential Phase 4
    Potential Enhancement Level Phase 4

    Improvised Chi Xiao

    Ultimate Blade Gale improved: Ultimate Energy cost -15%.

    StatusAvailable
  5. 05
    Operator Potential Phase 5
    Potential Enhancement Level Phase 5

    Bonded with the World

    Combo skill Soar to the Stars improved: Length of cooldown -3s.

    StatusAvailable

Unlock all potentials for Operator to increase efficiency. Each phase requires an operator token or duplicate (gacha pull). Benefits include cost reduction, improved attack power, and skill enhancements.

END_FILE_ENDFIELD_SYSTEM_09

Ascension Protocols

01
Operator Ascension Phase I

Phase I

Requirement: Level LVL 1

Required Materials
  • Protodisk upgrade material
    x8
    Protodisk
  • Pink Bolete upgrade material
    x3
    Pink Bolete
  • T-Creds upgrade material
    x1600
    T-Creds
02
Operator Ascension Phase II

Phase II

Requirement: Level LVL 2

Required Materials
  • Protodisk upgrade material
    x25
    Protodisk
  • Red Bolete upgrade material
    x5
    Red Bolete
  • T-Creds upgrade material
    x6500
    T-Creds
03
Operator Ascension Phase III

Phase III

Requirement: Level LVL 3

Required Materials
  • Protoset upgrade material
    x40
    Protoset
  • Ruby Bolete upgrade material
    x5
    Ruby Bolete
  • T-Creds upgrade material
    x25000
    T-Creds
04
Operator Ascension Phase IV

Phase IV

Requirement: Level LVL 4

Required Materials
  • Quadrant Fitting Fluid upgrade material
    x56
    Quadrant Fitting Fluid
  • Protoset upgrade material
    x75
    Protoset
  • Cosmagaric upgrade material
    x8
    Cosmagaric
  • T-Creds upgrade material
    x2250000
    T-Creds

Total materials needed for Operator max ascension in Arknights: Endfield. Track all resource requirements for Phase 1, Phase 2, Phase 3, and Phase 4.

Soaring Break Tactical Skill Icon - Arknights Endfield

Soaring Break

BASIC ATTACK

BASIC ATTACK:

An attack with up to 5 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 16 Stagger.

DIVE ATTACK:

Basic Attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies.

FINISHER:

Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Physical DMG and recovers some SP.

Soaring Break Skill Scaling and Level Up Progression Table
Skill Level / Mastery
Rank1
Rank2
Rank3
Rank4
Rank5
Rank6
Rank7
Rank8
Rank9
Mastery Rank 1
10
Mastery Rank 2
11
Mastery Rank 3
12
BATK SEQ 1 MultiplierLevel 1 BATK SEQ 1 Multiplier: 20%Level 2 BATK SEQ 1 Multiplier: 22%Level 3 BATK SEQ 1 Multiplier: 24%Level 4 BATK SEQ 1 Multiplier: 26%Level 5 BATK SEQ 1 Multiplier: 28%Level 6 BATK SEQ 1 Multiplier: 30%Level 7 BATK SEQ 1 Multiplier: 32%Level 8 BATK SEQ 1 Multiplier: 34%Level 9 BATK SEQ 1 Multiplier: 36%Level 10 BATK SEQ 1 Multiplier: 39%Level 11 BATK SEQ 1 Multiplier: 42%Level 12 BATK SEQ 1 Multiplier: 45%
BATK SEQ 2 MultiplierLevel 1 BATK SEQ 2 Multiplier: 24%Level 2 BATK SEQ 2 Multiplier: 26%Level 3 BATK SEQ 2 Multiplier: 29%Level 4 BATK SEQ 2 Multiplier: 31%Level 5 BATK SEQ 2 Multiplier: 34%Level 6 BATK SEQ 2 Multiplier: 36%Level 7 BATK SEQ 2 Multiplier: 38%Level 8 BATK SEQ 2 Multiplier: 41%Level 9 BATK SEQ 2 Multiplier: 43%Level 10 BATK SEQ 2 Multiplier: 46%Level 11 BATK SEQ 2 Multiplier: 50%Level 12 BATK SEQ 2 Multiplier: 54%
BATK SEQ 3 MultiplierLevel 1 BATK SEQ 3 Multiplier: 27%Level 2 BATK SEQ 3 Multiplier: 29%Level 3 BATK SEQ 3 Multiplier: 32%Level 4 BATK SEQ 3 Multiplier: 35%Level 5 BATK SEQ 3 Multiplier: 38%Level 6 BATK SEQ 3 Multiplier: 40%Level 7 BATK SEQ 3 Multiplier: 43%Level 8 BATK SEQ 3 Multiplier: 46%Level 9 BATK SEQ 3 Multiplier: 48%Level 10 BATK SEQ 3 Multiplier: 52%Level 11 BATK SEQ 3 Multiplier: 56%Level 12 BATK SEQ 3 Multiplier: 60%
BATK SEQ 4 MultiplierLevel 1 BATK SEQ 4 Multiplier: 30%Level 2 BATK SEQ 4 Multiplier: 33%Level 3 BATK SEQ 4 Multiplier: 36%Level 4 BATK SEQ 4 Multiplier: 39%Level 5 BATK SEQ 4 Multiplier: 42%Level 6 BATK SEQ 4 Multiplier: 45%Level 7 BATK SEQ 4 Multiplier: 48%Level 8 BATK SEQ 4 Multiplier: 51%Level 9 BATK SEQ 4 Multiplier: 54%Level 10 BATK SEQ 4 Multiplier: 58%Level 11 BATK SEQ 4 Multiplier: 62%Level 12 BATK SEQ 4 Multiplier: 68%
BATK SEQ 5 MultiplierLevel 1 BATK SEQ 5 Multiplier: 40%Level 2 BATK SEQ 5 Multiplier: 44%Level 3 BATK SEQ 5 Multiplier: 48%Level 4 BATK SEQ 5 Multiplier: 52%Level 5 BATK SEQ 5 Multiplier: 56%Level 6 BATK SEQ 5 Multiplier: 60%Level 7 BATK SEQ 5 Multiplier: 64%Level 8 BATK SEQ 5 Multiplier: 68%Level 9 BATK SEQ 5 Multiplier: 72%Level 10 BATK SEQ 5 Multiplier: 77%Level 11 BATK SEQ 5 Multiplier: 83%Level 12 BATK SEQ 5 Multiplier: 90%
Finisher ATK MultiplierLevel 1 Finisher ATK Multiplier: 400%Level 2 Finisher ATK Multiplier: 440%Level 3 Finisher ATK Multiplier: 480%Level 4 Finisher ATK Multiplier: 520%Level 5 Finisher ATK Multiplier: 560%Level 6 Finisher ATK Multiplier: 600%Level 7 Finisher ATK Multiplier: 640%Level 8 Finisher ATK Multiplier: 680%Level 9 Finisher ATK Multiplier: 720%Level 10 Finisher ATK Multiplier: 770%Level 11 Finisher ATK Multiplier: 830%Level 12 Finisher ATK Multiplier: 900%
Dive ATK MultiplierLevel 1 Dive ATK Multiplier: 80%Level 2 Dive ATK Multiplier: 88%Level 3 Dive ATK Multiplier: 96%Level 4 Dive ATK Multiplier: 104%Level 5 Dive ATK Multiplier: 112%Level 6 Dive ATK Multiplier: 120%Level 7 Dive ATK Multiplier: 128%Level 8 Dive ATK Multiplier: 136%Level 9 Dive ATK Multiplier: 144%Level 10 Dive ATK Multiplier: 154%Level 11 Dive ATK Multiplier: 166%Level 12 Dive ATK Multiplier: 180%

Skill Upgrade Cost

Level 1
    Tactical Skill Module // Data_Verified

    Soaring Break Upgrade Requirements and Scaling

    Check the best skill priority and materials needed to upgrade Soaring Break to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

    Blade Gale Tactical Skill Icon - Arknights Endfield

    Blade Gale

    ULTIMATE

    SKILL DESCRIPTION:

    A 7-sequence slash attack that deals Physical DMG with each sequence to the target enemy. The final slash sequence deals even more DMG.

    Blade Gale Skill Scaling and Level Up Progression Table
    Skill Level / Mastery
    Rank1
    Rank2
    Rank3
    Rank4
    Rank5
    Rank6
    Rank7
    Rank8
    Rank9
    Mastery Rank 1
    10
    Mastery Rank 2
    11
    Mastery Rank 3
    12
    Ultimate Energy CostLevel 1 Ultimate Energy Cost: 70Level 2 Ultimate Energy Cost: 70Level 3 Ultimate Energy Cost: 70Level 4 Ultimate Energy Cost: 70Level 5 Ultimate Energy Cost: 70Level 6 Ultimate Energy Cost: 70Level 7 Ultimate Energy Cost: 70Level 8 Ultimate Energy Cost: 70Level 9 Ultimate Energy Cost: 70Level 10 Ultimate Energy Cost: 70Level 11 Ultimate Energy Cost: 70Level 12 Ultimate Energy Cost: 70
    Slash MultiplierLevel 1 Slash Multiplier: 36%Level 2 Slash Multiplier: 40%Level 3 Slash Multiplier: 43%Level 4 Slash Multiplier: 47%Level 5 Slash Multiplier: 50%Level 6 Slash Multiplier: 54%Level 7 Slash Multiplier: 58%Level 8 Slash Multiplier: 61%Level 9 Slash Multiplier: 65%Level 10 Slash Multiplier: 69%Level 11 Slash Multiplier: 75%Level 12 Slash Multiplier: 81%
    First Strike StaggerLevel 1 First Strike Stagger: 15Level 2 First Strike Stagger: 15Level 3 First Strike Stagger: 15Level 4 First Strike Stagger: 15Level 5 First Strike Stagger: 15Level 6 First Strike Stagger: 15Level 7 First Strike Stagger: 15Level 8 First Strike Stagger: 15Level 9 First Strike Stagger: 15Level 10 First Strike Stagger: 15Level 11 First Strike Stagger: 15Level 12 First Strike Stagger: 15
    Final Strike DMG MultiplierLevel 1 Final Strike DMG Multiplier: 455%Level 2 Final Strike DMG Multiplier: 500%Level 3 Final Strike DMG Multiplier: 545%Level 4 Final Strike DMG Multiplier: 591%Level 5 Final Strike DMG Multiplier: 636%Level 6 Final Strike DMG Multiplier: 682%Level 7 Final Strike DMG Multiplier: 727%Level 8 Final Strike DMG Multiplier: 773%Level 9 Final Strike DMG Multiplier: 818%Level 10 Final Strike DMG Multiplier: 875%Level 11 Final Strike DMG Multiplier: 943%Level 12 Final Strike DMG Multiplier: 1023%
    Final Strike StaggerLevel 1 Final Strike Stagger: 20Level 2 Final Strike Stagger: 20Level 3 Final Strike Stagger: 20Level 4 Final Strike Stagger: 20Level 5 Final Strike Stagger: 20Level 6 Final Strike Stagger: 20Level 7 Final Strike Stagger: 20Level 8 Final Strike Stagger: 20Level 9 Final Strike Stagger: 20Level 10 Final Strike Stagger: 20Level 11 Final Strike Stagger: 20Level 12 Final Strike Stagger: 20

    Skill Upgrade Cost

    Level 1
      Tactical Skill Module // Data_Verified

      Blade Gale Upgrade Requirements and Scaling

      Check the best skill priority and materials needed to upgrade Blade Gale to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

      Soar to the Stars Tactical Skill Icon - Arknights Endfield

      Soar to the Stars

      COMBO SKILL

      COMBO TRIGGER:

      When an enemy becomes Vulnerable.

      SKILL DESCRIPTION:

      A slashing dash that passes through the target enemy and deals Physical DMG and Lift to all enemies along the way.

      Soar to the Stars Skill Scaling and Level Up Progression Table
      Skill Level / Mastery
      Rank1
      Rank2
      Rank3
      Rank4
      Rank5
      Rank6
      Rank7
      Rank8
      Rank9
      Mastery Rank 1
      10
      Mastery Rank 2
      11
      Mastery Rank 3
      12
      CooldownLevel 1 Cooldown: 16Level 2 Cooldown: 16Level 3 Cooldown: 16Level 4 Cooldown: 16Level 5 Cooldown: 16Level 6 Cooldown: 16Level 7 Cooldown: 16Level 8 Cooldown: 16Level 9 Cooldown: 16Level 10 Cooldown: 16Level 11 Cooldown: 16Level 12 Cooldown: 15
      DMG MultiplierLevel 1 DMG Multiplier: 120%Level 2 DMG Multiplier: 132%Level 3 DMG Multiplier: 144%Level 4 DMG Multiplier: 156%Level 5 DMG Multiplier: 168%Level 6 DMG Multiplier: 180%Level 7 DMG Multiplier: 192%Level 8 DMG Multiplier: 204%Level 9 DMG Multiplier: 216%Level 10 DMG Multiplier: 231%Level 11 DMG Multiplier: 249%Level 12 DMG Multiplier: 270%
      StaggerLevel 1 Stagger: 10Level 2 Stagger: 10Level 3 Stagger: 10Level 4 Stagger: 10Level 5 Stagger: 10Level 6 Stagger: 10Level 7 Stagger: 10Level 8 Stagger: 10Level 9 Stagger: 10Level 10 Stagger: 10Level 11 Stagger: 10Level 12 Stagger: 10

      Skill Upgrade Cost

      Level 1
        Tactical Skill Module // Data_Verified

        Soar to the Stars Upgrade Requirements and Scaling

        Check the best skill priority and materials needed to upgrade Soar to the Stars to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

        Ascending Strike Tactical Skill Icon - Arknights Endfield

        Ascending Strike

        BATTLE SKILL

        SKILL DESCRIPTION:

        Performs an uppercut slash at the target enemy, dealing Physical DMG and Lift.

        Ascending Strike Skill Scaling and Level Up Progression Table
        Skill Level / Mastery
        Rank1
        Rank2
        Rank3
        Rank4
        Rank5
        Rank6
        Rank7
        Rank8
        Rank9
        Mastery Rank 1
        10
        Mastery Rank 2
        11
        Mastery Rank 3
        12
        SP CostLevel 1 SP Cost: 100Level 2 SP Cost: 100Level 3 SP Cost: 100Level 4 SP Cost: 100Level 5 SP Cost: 100Level 6 SP Cost: 100Level 7 SP Cost: 100Level 8 SP Cost: 100Level 9 SP Cost: 100Level 10 SP Cost: 100Level 11 SP Cost: 100Level 12 SP Cost: 100
        DMG MultiplierLevel 1 DMG Multiplier: 169%Level 2 DMG Multiplier: 186%Level 3 DMG Multiplier: 203%Level 4 DMG Multiplier: 219%Level 5 DMG Multiplier: 236%Level 6 DMG Multiplier: 253%Level 7 DMG Multiplier: 270%Level 8 DMG Multiplier: 287%Level 9 DMG Multiplier: 304%Level 10 DMG Multiplier: 325%Level 11 DMG Multiplier: 350%Level 12 DMG Multiplier: 380%
        StaggerLevel 1 Stagger: 10Level 2 Stagger: 10Level 3 Stagger: 10Level 4 Stagger: 10Level 5 Stagger: 10Level 6 Stagger: 10Level 7 Stagger: 10Level 8 Stagger: 10Level 9 Stagger: 10Level 10 Stagger: 10Level 11 Stagger: 10Level 12 Stagger: 10
        Lift Duration (s)Level 1 Lift Duration (s): 1Level 2 Lift Duration (s): 1Level 3 Lift Duration (s): 1Level 4 Lift Duration (s): 1Level 5 Lift Duration (s): 1Level 6 Lift Duration (s): 1.5Level 7 Lift Duration (s): 1.5Level 8 Lift Duration (s): 1.5Level 9 Lift Duration (s): 2Level 10 Lift Duration (s): 2Level 11 Lift Duration (s): 2Level 12 Lift Duration (s): 2.5

        Skill Upgrade Cost

        Level 1
          Tactical Skill Module // Data_Verified

          Ascending Strike Upgrade Requirements and Scaling

          Check the best skill priority and materials needed to upgrade Ascending Strike to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

          Innate Talents

          // Passive_Capabilities_Log

          Skirmisher Talent Icon

          Skirmisher

          • Unlock at Phase 1
            P1
            Upgrade_Node: Phase 1

            Operator Agility +10.

          • Unlock at Phase 2
            P2
            Upgrade_Node: Phase 2

            Operator Agility +15.

          • Unlock at Phase 3
            P3
            Upgrade_Node: Phase 3

            Operator Agility +15.

          • Unlock at Phase 4
            P4
            Upgrade_Node: Phase 4

            Operator Agility +20.

          Slashing Edge Talent Icon

          Slashing Edge

          • Unlock at Phase 1
            P1
            Upgrade_Node: Phase 1

            Whenever the skill hits the enemy, Chen gains ATK +4% for 10s. This effect can stack 5 time(s).

          • Unlock at Phase 2
            P2
            Upgrade_Node: Phase 2

            Whenever the skill hits the enemy, Chen gains ATK +8% for 10s. This effect can stack 5 time(s).

          Momentum Breaker Talent Icon

          Momentum Breaker

          • Unlock at Phase 2
            P2
            Upgrade_Node: Phase 2

            Interrupting the enemy's charge up deals another 5 Stagger.

          • Unlock at Phase 3
            P3
            Upgrade_Node: Phase 3

            Interrupting the enemy's charge up deals another 10 Stagger.

          Outfitting Talent Icon

          Outfitting

          • Unlock at Phase 1
            P1
            Upgrade_Node: Phase 1

            Activate this to let the operator equip blue quality gear.

          • Unlock at Phase 2
            P2
            Upgrade_Node: Phase 2

            Activate this to let the operator equip purple quality gear.

          • Unlock at Phase 3
            P3
            Upgrade_Node: Phase 3

            Activate this to let the operator equip gold quality gear.

          Arknights: Endfield Passive Skills Guide

          Explore all talent upgrades and combat passives for this operative. Unlock specific buffs and tactical advantages by promoting your character to Phase 1, Phase 2, and beyond.

          Base Operations

          // Infrastructure_Support_Skills

          Blade Critique

          • Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +10%.

            Active_LogUnlock Requirement: Required: Phase 1
          • Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +20%.

            Active_LogUnlock Requirement: Required: Phase 3

          Jadeworking

          • Assign to Growth Chamber to grant rare mineral growth rate +10%.

            Active_LogUnlock Requirement: Required: Phase 2
          • Assign to Growth Chamber to grant rare mineral growth rate +20%.

            Active_LogUnlock Requirement: Required: Phase 4

          Arknights: Endfield Base Management Skills

          Detailed overview of operative infrastructure skills for facility management. Maximize your base efficiency with these specific logistical support protocols.

          // Recommended Armaments

          • Aspirant
          • Contingent Measure
          • Eminent Repute
          • Finchaser 3.0
          • Forgeborn Scathe
          • Fortmaker
          • Glorious Memory
          • Grand Vision

          // Required Materials

          • Protodisk
          • Pink Bolete
          • T-Creds
          • Red Bolete
          • Protoset
          • Ruby Bolete
          • Quadrant Fitting Fluid
          • Cosmagaric
          • Protoprism
          • Kalkodendra
          • Chrysodendra
          • Protohedron
          • Vitrodendra
          • Mark of Perseverance
          • D96 Steel Sample 4
          • Blighted Jadeleaf
          • Tachyon Screening Lattice