Phase I
Requirement: Level LVL 1
"Dijiang... The ship feels strangely familiar to me ever since I stepped on her decks. I don't know how to describe this feeling. Perhaps it's ... nostalgia."
Learn how to use Endministrator, a 5-star Guard in Arknights: Endfield. This guide covers Endministrator's Physical elemental abilities, Sword equipment, and best Agility build.
| Stat Name / Level | LVL.1 | LVL.2 | LVL.3 | LVL.4 | LVL.5 | LVL.6 |
|---|---|---|---|---|---|---|
Health Pointshp | Health Points at level 1:500 | Health Points at level 2:1566 | Health Points at level 3:2689 | Health Points at level 4:3811 | Health Points at level 5:4937 | Health Points at level 6:6000 |
Attack Poweratk | Attack Power at level 1:30 | Attack Power at level 2:92 | Attack Power at level 3:157 | Attack Power at level 4:222 | Attack Power at level 5:287 | Attack Power at level 6:348 |
Strengthstrength | Strength at level 1:14 | Strength at level 2:38 | Strength at level 3:62 | Strength at level 4:86 | Strength at level 5:111 | Strength at level 6:134 |
Agilityagility | Agility at level 1:14 | Agility at level 2:41 | Agility at level 3:69 | Agility at level 4:98 | Agility at level 5:126 | Agility at level 6:153 |
Intellectintellect | Intellect at level 1:9 | Intellect at level 2:28 | Intellect at level 3:47 | Intellect at level 4:67 | Intellect at level 5:87 | Intellect at level 6:105 |
Willpowerwill | Willpower at level 1:10 | Willpower at level 2:31 | Willpower at level 3:53 | Willpower at level 4:74 | Willpower at level 5:96 | Willpower at level 6:116 |
// Protocol_Upgrade_Sequence
Battle skill Constructive Sequence improved: Consuming Originium Crystals returns 50 SP.
Talent Essence Disintegration improved: When the Endministrator gains the ATK buff, other allied operators gain half of thie ATK buff.
???
???
???
Unlock all potentials for Operator to increase efficiency. Each phase requires an operator token or duplicate (gacha pull). Benefits include cost reduction, improved attack power, and skill enhancements.
Requirement: Level LVL 1
BASIC ATTACK:
An attack with up to 5 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 18 Stagger.
DIVE ATTACK:
Basic Attack Performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies.
FINISHER:
Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Physical DMG and recovers some SP.
| Skill Level / Mastery | Rank1 | Rank2 | Rank3 | Rank4 | Rank5 | Rank6 | Rank7 | Rank8 | Rank9 | |||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| BATK SEQ 1 Multiplier | Level 1 BATK SEQ 1 Multiplier: 23% | Level 2 BATK SEQ 1 Multiplier: 25% | Level 3 BATK SEQ 1 Multiplier: 27% | Level 4 BATK SEQ 1 Multiplier: 29% | Level 5 BATK SEQ 1 Multiplier: 32% | Level 6 BATK SEQ 1 Multiplier: 34% | Level 7 BATK SEQ 1 Multiplier: 36% | Level 8 BATK SEQ 1 Multiplier: 39% | Level 9 BATK SEQ 1 Multiplier: 41% | Level 10 BATK SEQ 1 Multiplier: 44% | Level 11 BATK SEQ 1 Multiplier: 47% | Level 12 BATK SEQ 1 Multiplier: 51% |
| BATK SEQ 2 Multiplier | Level 1 BATK SEQ 2 Multiplier: 27% | Level 2 BATK SEQ 2 Multiplier: 30% | 32% |
Check the best skill priority and materials needed to upgrade Destructive Sequence to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.
COMBO TRIGGER
When another operator in the team deals DMG with combo skills.
SKILL DESCRIPTION
Rushes to the enemy's side to deal Physical DMG and attach Originium Crystals that temporarily seals them. Applying Physical Status or Vulnerable icon.pngVulnerable to the sealed energy consumes the Originium Crystals and deals additional Physical DMG.
| Skill Level / Mastery | Rank1 | Rank2 |
|---|
SKILL DESCRIPTION
Bombards the ground with Originium Arts, dealing massive Physical DMG to all enemies within a fan-shaped area. If the enemy has Originium Crystals on them, this skill consumes the Originium Crystals and deals one more hit of Physical DMG.
| Skill Level / Mastery | Rank1 | Rank2 | Rank3 | Rank |
|---|
SKILL DESCRIPTION
A forceful burst of Originium Arts that attacks enemies within the area of effect. Deals Physical DMG and applies Crush icon.pngCrush.
| Skill Level / Mastery | Rank1 | Rank2 | Rank3 | Rank4 |
|---|
// Passive_Capabilities_Log
Operator Agility +10.
Operator Agility +15.
Operator Agility +15.
Operator Agility +20.
When the Originium Crystals attached to the enemy is consumed, the Endministrator gains ATK +15% for 15s. This effect cannot stack.
When the Originium Crystals attached to the enemy is consumed, the Endministrator gains ATK +30% for 15s. This effect cannot stack.
Enemies with attached Originium Crystals suffer Physical DMG Taken +10%.
Enemies with attached Originium Crystals suffer Physical DMG Taken +10%.
Activate this to let the operator equip blue quality gear.
Activate this to let the operator equip purple quality gear.
Explore all talent upgrades and combat passives for this operative. Unlock specific buffs and tactical advantages by promoting your character to Phase 1, Phase 2, and beyond.
// Infrastructure_Support_Skills

Requirement: Level LVL 2
Requirement: Level LVL 3
Requirement: Level LVL 4
Total materials needed for Operator max ascension in Arknights: Endfield. Track all resource requirements for Phase 1, Phase 2, Phase 3, and Phase 4.
| Level 4 BATK SEQ 2 Multiplier: 35% |
| Level 5 BATK SEQ 2 Multiplier: 38% |
| Level 6 BATK SEQ 2 Multiplier: 41% |
| Level 7 BATK SEQ 2 Multiplier: 43% |
| Level 8 BATK SEQ 2 Multiplier: 46% |
| Level 9 BATK SEQ 2 Multiplier: 49% |
| Level 10 BATK SEQ 2 Multiplier: 52% |
| Level 11 BATK SEQ 2 Multiplier: 56% |
| Level 12 BATK SEQ 2 Multiplier: 61% |
| BATK SEQ 3 Multiplier | Level 1 BATK SEQ 3 Multiplier: 30% | Level 2 BATK SEQ 3 Multiplier: 33% | Level 3 BATK SEQ 3 Multiplier: 36% | Level 4 BATK SEQ 3 Multiplier: 39% | Level 5 BATK SEQ 3 Multiplier: 42% | Level 6 BATK SEQ 3 Multiplier: 45% | Level 7 BATK SEQ 3 Multiplier: 48% | Level 8 BATK SEQ 3 Multiplier: 51% | Level 9 BATK SEQ 3 Multiplier: 54% | Level 10 BATK SEQ 3 Multiplier: 58% | Level 11 BATK SEQ 3 Multiplier: 63% | Level 12 BATK SEQ 3 Multiplier: 68% |
|---|
| BATK SEQ 4 Multiplier | Level 1 BATK SEQ 4 Multiplier: 35% | Level 2 BATK SEQ 4 Multiplier: 38% | Level 3 BATK SEQ 4 Multiplier: 41% | Level 4 BATK SEQ 4 Multiplier: 45% | Level 5 BATK SEQ 4 Multiplier: 48% | Level 6 BATK SEQ 4 Multiplier: 52% | Level 7 BATK SEQ 4 Multiplier: 55% | Level 8 BATK SEQ 4 Multiplier: 59% | Level 9 BATK SEQ 4 Multiplier: 62% | Level 10 BATK SEQ 4 Multiplier: 67% | Level 11 BATK SEQ 4 Multiplier: 72% | Level 12 BATK SEQ 4 Multiplier: 78% |
|---|
| BATK SEQ 5 Multiplier | Level 1 BATK SEQ 5 Multiplier: 40% | Level 2 BATK SEQ 5 Multiplier: 44% | Level 3 BATK SEQ 5 Multiplier: 48% | Level 4 BATK SEQ 5 Multiplier: 52% | Level 5 BATK SEQ 5 Multiplier: 56% | Level 6 BATK SEQ 5 Multiplier: 60% | Level 7 BATK SEQ 5 Multiplier: 64% | Level 8 BATK SEQ 5 Multiplier: 68% | Level 9 BATK SEQ 5 Multiplier: 72% | Level 10 BATK SEQ 5 Multiplier: 77% | Level 11 BATK SEQ 5 Multiplier: 83% | Level 12 BATK SEQ 5 Multiplier: 90% |
|---|
| Finisher ATK Multiplier | Level 1 Finisher ATK Multiplier: 400% | Level 2 Finisher ATK Multiplier: 440% | Level 3 Finisher ATK Multiplier: 480% | Level 4 Finisher ATK Multiplier: 520% | Level 5 Finisher ATK Multiplier: 560% | Level 6 Finisher ATK Multiplier: 600% | Level 7 Finisher ATK Multiplier: 640% | Level 8 Finisher ATK Multiplier: 680% | Level 9 Finisher ATK Multiplier: 720% | Level 10 Finisher ATK Multiplier: 770% | Level 11 Finisher ATK Multiplier: 830% | Level 12 Finisher ATK Multiplier: 900% |
|---|
| Dive ATK Multiplier | Level 1 Dive ATK Multiplier: 80% | Level 2 Dive ATK Multiplier: 88% | Level 3 Dive ATK Multiplier: 96% | Level 4 Dive ATK Multiplier: 104% | Level 5 Dive ATK Multiplier: 112% | Level 6 Dive ATK Multiplier: 120% | Level 7 Dive ATK Multiplier: 128% | Level 8 Dive ATK Multiplier: 136% | Level 9 Dive ATK Multiplier: 144% | Level 10 Dive ATK Multiplier: 154% | Level 11 Dive ATK Multiplier: 166% | Level 12 Dive ATK Multiplier: 180% |
|---|
Rank4 |
|---|
Rank5 |
|---|
Rank6 |
|---|
Rank7 |
|---|
Rank8 |
|---|
Rank9 |
|---|
| Cooldown | Level 1 Cooldown: 16 | Level 2 Cooldown: 16 | Level 3 Cooldown: 16 | Level 4 Cooldown: 16 | Level 5 Cooldown: 16 | Level 6 Cooldown: 16 | Level 7 Cooldown: 16 | Level 8 Cooldown: 16 | Level 9 Cooldown: 16 | Level 10 Cooldown: 16 | Level 11 Cooldown: 16 | Level 12 Cooldown: 16 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| DMG Multiplier | Level 1 DMG Multiplier: 45% | Level 2 DMG Multiplier: 49% | Level 3 DMG Multiplier: 54% | Level 4 DMG Multiplier: 58% | Level 5 DMG Multiplier: 62% | Level 6 DMG Multiplier: 67% | Level 7 DMG Multiplier: 71% | Level 8 DMG Multiplier: 76% | Level 9 DMG Multiplier: 80% | Level 10 DMG Multiplier: 86% | Level 11 DMG Multiplier: 93% | Level 12 DMG Multiplier: 100% |
| Crystal Shattering DMG Multiplier | Level 1 Crystal Shattering DMG Multiplier: 178% | Level 2 Crystal Shattering DMG Multiplier: 196% | Level 3 Crystal Shattering DMG Multiplier: 213% | Level 4 Crystal Shattering DMG Multiplier: 231% | Level 5 Crystal Shattering DMG Multiplier: 249% | Level 6 Crystal Shattering DMG Multiplier: 267% | Level 7 Crystal Shattering DMG Multiplier: 284% | Level 8 Crystal Shattering DMG Multiplier: 302% | Level 9 Crystal Shattering DMG Multiplier: 320% | Level 10 Crystal Shattering DMG Multiplier: 342% | Level 11 Crystal Shattering DMG Multiplier: 369% | Level 12 Crystal Shattering DMG Multiplier: 400% |
| Stagger | Level 1 Stagger: 10 | Level 2 Stagger: 10 | Level 3 Stagger: 10 | Level 4 Stagger: 10 | Level 5 Stagger: 10 | Level 6 Stagger: 10 | Level 7 Stagger: 10 | Level 8 Stagger: 10 | Level 9 Stagger: 10 | Level 10 Stagger: 10 | Level 11 Stagger: 10 | Level 12 Stagger: 10 |
| Seal Duration (s) | Level 1 Seal Duration (s): 4 | Level 2 Seal Duration (s): 4 | Level 3 Seal Duration (s): 4 | Level 4 Seal Duration (s): 4 | Level 5 Seal Duration (s): 4 | Level 6 Seal Duration (s): 4 | Level 7 Seal Duration (s): 4 | Level 8 Seal Duration (s): 4 | Level 9 Seal Duration (s): 4 | Level 10 Seal Duration (s): 4.5 | Level 11 Seal Duration (s): 4.5 | Level 12 Seal Duration (s): 5 |
Check the best skill priority and materials needed to upgrade Sealing Sequence to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.
Rank5 |
|---|
Rank6 |
|---|
Rank7 |
|---|
Rank8 |
|---|
Rank9 |
|---|
| Ultimate Energy Cost | Level 1 Ultimate Energy Cost: 80 | Level 2 Ultimate Energy Cost: 80 | Level 3 Ultimate Energy Cost: 80 | Level 4 Ultimate Energy Cost: 80 | Level 5 Ultimate Energy Cost: 80 | Level 6 Ultimate Energy Cost: 80 | Level 7 Ultimate Energy Cost: 80 | Level 8 Ultimate Energy Cost: 80 | Level 9 Ultimate Energy Cost: 80 | Level 10 Ultimate Energy Cost: 80 | Level 11 Ultimate Energy Cost: 80 | Level 12 Ultimate Energy Cost: 80 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| DMG Multiplier | Level 1 DMG Multiplier: 356% | Level 2 DMG Multiplier: 391% | Level 3 DMG Multiplier: 427% | Level 4 DMG Multiplier: 462% | Level 5 DMG Multiplier: 498% | Level 6 DMG Multiplier: 533% | Level 7 DMG Multiplier: 569% | Level 8 DMG Multiplier: 604% | Level 9 DMG Multiplier: 640% | Level 10 DMG Multiplier: 684% | Level 11 DMG Multiplier: 738% | Level 12 DMG Multiplier: 800% |
| Bonus DMG Multiplier | Level 1 Bonus DMG Multiplier: 267% | Level 2 Bonus DMG Multiplier: 294% | Level 3 Bonus DMG Multiplier: 320% | Level 4 Bonus DMG Multiplier: 347% | Level 5 Bonus DMG Multiplier: 374% | Level 6 Bonus DMG Multiplier: 400% | Level 7 Bonus DMG Multiplier: 427% | Level 8 Bonus DMG Multiplier: 454% | Level 9 Bonus DMG Multiplier: 480% | Level 10 Bonus DMG Multiplier: 514% | Level 11 Bonus DMG Multiplier: 554% | Level 12 Bonus DMG Multiplier: 600% |
| Stagger | Level 1 Stagger: 25 | Level 2 Stagger: 25 | Level 3 Stagger: 25 | Level 4 Stagger: 25 | Level 5 Stagger: 25 | Level 6 Stagger: 25 | Level 7 Stagger: 25 | Level 8 Stagger: 25 | Level 9 Stagger: 25 | Level 10 Stagger: 25 | Level 11 Stagger: 25 | Level 12 Stagger: 25 |
Check the best skill priority and materials needed to upgrade Bombardment Sequence to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.
Rank5 |
|---|
Rank6 |
|---|
Rank7 |
|---|
Rank8 |
|---|
Rank9 |
|---|
| DMG Multiplier | Level 1 DMG Multiplier: 156% | Level 2 DMG Multiplier: 171% | Level 3 DMG Multiplier: 187% | Level 4 DMG Multiplier: 202% | Level 5 DMG Multiplier: 218% | Level 6 DMG Multiplier: 234% | Level 7 DMG Multiplier: 249% | Level 8 DMG Multiplier: 265% | Level 9 DMG Multiplier: 280% | Level 10 DMG Multiplier: 300% | Level 11 DMG Multiplier: 323% | Level 12 DMG Multiplier: 350% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| SP Cost | Level 1 SP Cost: 100 | Level 2 SP Cost: 100 | Level 3 SP Cost: 100 | Level 4 SP Cost: 100 | Level 5 SP Cost: 100 | Level 6 SP Cost: 100 | Level 7 SP Cost: 100 | Level 8 SP Cost: 100 | Level 9 SP Cost: 100 | Level 10 SP Cost: 100 | Level 11 SP Cost: 100 | Level 12 SP Cost: 100 |
| Stagger | Level 1 Stagger: 10 | Level 2 Stagger: 10 | Level 3 Stagger: 10 | Level 4 Stagger: 10 | Level 5 Stagger: 10 | Level 6 Stagger: 10 | Level 7 Stagger: 10 | Level 8 Stagger: 10 | Level 9 Stagger: 10 | Level 10 Stagger: 10 | Level 11 Stagger: 10 | Level 12 Stagger: 10 |
Check the best skill priority and materials needed to upgrade Constructive Sequence to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.
Activate this to let the operator equip gold quality gea
Increase attack by 5%

Increase attack by 10%

Reduce cooldown by 1s
Detailed overview of operative infrastructure skills for facility management. Maximize your base efficiency with these specific logistical support protocols.
Swordmancer - 3-pc set effect: Stagger Efficiency +20%. Applying Physical Status triggers 1 hit: 250% ATK Physical DMG + [10 Stagger]. CD: 15s.
Bonekrusha - 3-pc set effect: Casting any skill grants All Attributes +5% for 20s. Each skill type unique, does not stack with itself.