Phase I
Requirement: Level LVL 1
"Seš'qa liaison, reporting in for duty... My name... I-I mean my codename's Last Rite... Just call me that."
Learn how to use Last Rite, a 6-star Striker in Arknights: Endfield. This guide covers Last Rite's Cryo elemental abilities, Great Sword equipment, and best Strength build.
| Stat Name / Level | LVL.1 | LVL.2 | LVL.3 | LVL.4 | LVL.5 | LVL.6 |
|---|---|---|---|---|---|---|
Health Pointshp | Health Points at level 1:500 | Health Points at level 2:1566 | Health Points at level 3:2689 | Health Points at level 4:3811 | Health Points at level 5:4934 | Health Points at level 6:6000 |
Attack Poweratk | Attack Power at level 1:30 | Attack Power at level 2:95 | Attack Power at level 3:162 | Attack Power at level 4:230 | Attack Power at level 5:298 | Attack Power at level 6:363 |
Strengthstrength | Strength at level 1:21 | Strength at level 2:50 | Strength at level 3:80 | Strength at level 4:110 | Strength at level 5:140 | Strength at level 6:168 |
Agilityagility | Agility at level 1:8 | Agility at level 2:29 | Agility at level 3:50 | Agility at level 4:72 | Agility at level 5:93 | Agility at level 6:113 |
Intellectintellect | Intellect at level 1:9 | Intellect at level 2:27 | Intellect at level 3:46 | Intellect at level 4:65 | Intellect at level 5:84 | Intellect at level 6:102 |
Willpowerwill | Willpower at level 1:15 | Willpower at level 2:35 | Willpower at level 3:56 | Willpower at level 4:77 | Willpower at level 5:98 | Willpower at level 6:118 |
// Protocol_Upgrade_Sequence
When the controlled operator with Hypothermic Perfusion performs a Final Strike that hits the enemy, it deals another 20% DMG and 5 Stagger.
Strength +20, Cryo DMG Dealt +10%.
Combo skill Winter's Devourer and ultimate Vigil Services improved: DMG multiplier increased to 1.15 times the original.
Ultimate Vigil Services improved: Ultimate Energy cost -15%.
When the controlled operator with Hypothermic Perfusion performs a Final Strike that hits the enemy, return another 5 SP; pursuit attack DMG multiplier of the Mirage created by the skill is also increased to 1.2 times the original.
Unlock all potentials for Operator to increase efficiency. Each phase requires an operator token or duplicate (gacha pull). Benefits include cost reduction, improved attack power, and skill enhancements.
Requirement: Level LVL 1
SKILL DESCRIPTION:
Performs a Hypothermic Perfusion on the controlled operator's weapon and returns some SP. The next Final Strike performed by the currently controlled operator within a certain duration creates Last Rite's Mirage that unleashes a pursuit attack at the target. This attack deals Cryo DMG and applies Cryo Infliction. When the controlled operator is Last Rite herself, casting this battle skill does not reset her basic attack sequence.
| Skill Level / Mastery | Rank1 | Rank2 | Rank3 | Rank4 | Rank5 | Rank6 | Rank7 | Rank8 | Rank9 | |||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| SP Cost | Level 1 SP Cost: 100 | Level 2 SP Cost: 100 | Level 3 SP Cost: 100 | Level 4 SP Cost: 100 | Level 5 SP Cost: 100 | Level 6 SP Cost: 100 | Level 7 SP Cost: 100 | Level 8 SP Cost: 100 | Level 9 SP Cost: 100 | Level 10 SP Cost: 100 | Level 11 SP Cost: 100 | Level 12 SP Cost: 100 |
| Mirage Pursuit ATK DMG Multiplier | Level 1 Mirage Pursuit ATK DMG Multiplier: 151% | Level 2 Mirage Pursuit ATK DMG Multiplier: 166% | Level 3 Mirage Pursuit ATK DMG Multiplier: 181% | 197% |
Check the best skill priority and materials needed to upgrade Esoteric Legacy of Seš'qa to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.
SKILL DESCRIPTION:
Last Rite encases herself in frost armor and creates an ice scythe to perform 3 slashes, gaining immunity to all damage while active. Each slash deals massive Cryo DMG. Last Rite can only gain Ultimate Energy from her battle skill and combo skill.
| Skill Level / Mastery | Rank1 | Rank2 | Rank3 | Rank |
|---|
BASIC ATTACK:
An attack with up to 4 sequences that deals Cryo DMG. As the controlled operator, Final Strike also deals 25 Stagger.
DIVE ATTACK:
Basic attack performed in mid-air becomes a dive attack that deals Cryo DMG to nearby enemies.
FINISHER:
Basic attack performed near a Staggered enemy becomes a finisher that deals massive Cryo DMG and recovers some SP.
| Skill Level / Mastery | Rank1 | Rank |
|---|
COMBO TRIGGER:
When an enemy has 3 or more Cryo Infliction stacks.
SKILL DESCRIPTION:
Creates an icicle on the target enemy and shatters it to consume all Cryo Infliction stacks. The number of stacks consumed determines the Cryo DMG dealt and Ultimate Energy gained.
| Skill Level / Mastery | Rank1 | Rank2 | Rank |
|---|
// Passive_Capabilities_Log
Operator Strength +10.
Operator Strength +15.
Operator Strength +15.
Operator Strength +20.
When Last Rite consumes any Arts Infliction, apply Cryo Susceptibility to the target with the effect of [Number of Arts Infliction stacks consumed × 2%] for 15s. This effect cannot stack.
When Last Rite consumes any Arts Infliction, apply Cryo Susceptibility to the target with the effect of [Number of Arts Infliction stacks consumed × 4%] for 15s. This effect cannot stack.
Ultimate Vigil Services improved: When the ultimate deals DMG to an enemy with Cryo Susceptibility, the effect of that Cryo Susceptibility is increased to 1.2 times the original.
Ultimate Vigil Services improved: When the ultimate deals DMG to an enemy with Cryo Susceptibility, the effect of that Cryo Susceptibility is increased to 1.5 times the original.
Activate this to let the operator equip blue quality gear.
Activate this to let the operator equip purple quality gear.
Explore all talent upgrades and combat passives for this operative. Unlock specific buffs and tactical advantages by promoting your character to Phase 1, Phase 2, and beyond.
// Infrastructure_Support_Skills
Assign to Growth Chamber to grant vitrified plant growth rate +10%.
Requirement: Level LVL 2
Requirement: Level LVL 3
Requirement: Level LVL 4
Total materials needed for Operator max ascension in Arknights: Endfield. Track all resource requirements for Phase 1, Phase 2, Phase 3, and Phase 4.
| Level 5 Mirage Pursuit ATK DMG Multiplier: 212% |
| Level 6 Mirage Pursuit ATK DMG Multiplier: 227% |
| Level 7 Mirage Pursuit ATK DMG Multiplier: 242% |
| Level 8 Mirage Pursuit ATK DMG Multiplier: 257% |
| Level 9 Mirage Pursuit ATK DMG Multiplier: 272% |
| Level 10 Mirage Pursuit ATK DMG Multiplier: 291% |
| Level 11 Mirage Pursuit ATK DMG Multiplier: 314% |
| Level 12 Mirage Pursuit ATK DMG Multiplier: 340% |
| SP Return | Level 1 SP Return: 30 | Level 2 SP Return: 30 | Level 3 SP Return: 30 | Level 4 SP Return: 30 | Level 5 SP Return: 30 | Level 6 SP Return: 30 | Level 7 SP Return: 30 | Level 8 SP Return: 30 | Level 9 SP Return: 30 | Level 10 SP Return: 30 | Level 11 SP Return: 30 | Level 12 SP Return: 30 |
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| Duration (s) | Level 1 Duration (s): 15 | Level 2 Duration (s): 15 | Level 3 Duration (s): 15 | Level 4 Duration (s): 15 | Level 5 Duration (s): 15 | Level 6 Duration (s): 15 | Level 7 Duration (s): 15 | Level 8 Duration (s): 15 | Level 9 Duration (s): 15 | Level 10 Duration (s): 15 | Level 11 Duration (s): 15 | Level 12 Duration (s): 15 |
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| Ultimate Energy Acquired | Level 1 Ultimate Energy Acquired: 16 | Level 2 Ultimate Energy Acquired: 16 | Level 3 Ultimate Energy Acquired: 16 | Level 4 Ultimate Energy Acquired: 16 | Level 5 Ultimate Energy Acquired: 16 | Level 6 Ultimate Energy Acquired: 16 | Level 7 Ultimate Energy Acquired: 16 | Level 8 Ultimate Energy Acquired: 16 | Level 9 Ultimate Energy Acquired: 16 | Level 10 Ultimate Energy Acquired: 16 | Level 11 Ultimate Energy Acquired: 16 | Level 12 Ultimate Energy Acquired: 16 |
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Rank9 |
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| Ultimate Energy Cost | Level 1 Ultimate Energy Cost: 240 | Level 2 Ultimate Energy Cost: 240 | Level 3 Ultimate Energy Cost: 240 | Level 4 Ultimate Energy Cost: 240 | Level 5 Ultimate Energy Cost: 240 | Level 6 Ultimate Energy Cost: 240 | Level 7 Ultimate Energy Cost: 240 | Level 8 Ultimate Energy Cost: 240 | Level 9 Ultimate Energy Cost: 240 | Level 10 Ultimate Energy Cost: 240 | Level 11 Ultimate Energy Cost: 240 | Level 12 Ultimate Energy Cost: 240 |
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| SEQ 1 DMG Multiplier | Level 1 SEQ 1 DMG Multiplier: 200% | Level 2 SEQ 1 DMG Multiplier: 220% | Level 3 SEQ 1 DMG Multiplier: 240% | Level 4 SEQ 1 DMG Multiplier: 260% | Level 5 SEQ 1 DMG Multiplier: 280% | Level 6 SEQ 1 DMG Multiplier: 300% | Level 7 SEQ 1 DMG Multiplier: 320% | Level 8 SEQ 1 DMG Multiplier: 340% | Level 9 SEQ 1 DMG Multiplier: 360% | Level 10 SEQ 1 DMG Multiplier: 385% | Level 11 SEQ 1 DMG Multiplier: 415% | Level 12 SEQ 1 DMG Multiplier: 450% |
| SEQ 1 Stagger | Level 1 SEQ 1 Stagger: 5 | Level 2 SEQ 1 Stagger: 5 | Level 3 SEQ 1 Stagger: 5 | Level 4 SEQ 1 Stagger: 5 | Level 5 SEQ 1 Stagger: 5 | Level 6 SEQ 1 Stagger: 5 | Level 7 SEQ 1 Stagger: 5 | Level 8 SEQ 1 Stagger: 5 | Level 9 SEQ 1 Stagger: 5 | Level 10 SEQ 1 Stagger: 5 | Level 11 SEQ 1 Stagger: 5 | Level 12 SEQ 1 Stagger: 5 |
| SEQ 2 DMG Multiplier | Level 1 SEQ 2 DMG Multiplier: 200% | Level 2 SEQ 2 DMG Multiplier: 220% | Level 3 SEQ 2 DMG Multiplier: 240% | Level 4 SEQ 2 DMG Multiplier: 260% | Level 5 SEQ 2 DMG Multiplier: 280% | Level 6 SEQ 2 DMG Multiplier: 300% | Level 7 SEQ 2 DMG Multiplier: 320% | Level 8 SEQ 2 DMG Multiplier: 340% | Level 9 SEQ 2 DMG Multiplier: 360% | Level 10 SEQ 2 DMG Multiplier: 385% | Level 11 SEQ 2 DMG Multiplier: 415% | Level 12 SEQ 2 DMG Multiplier: 450% |
| SEQ 2 Stagger | Level 1 SEQ 2 Stagger: 5 | Level 2 SEQ 2 Stagger: 5 | Level 3 SEQ 2 Stagger: 5 | Level 4 SEQ 2 Stagger: 5 | Level 5 SEQ 2 Stagger: 5 | Level 6 SEQ 2 Stagger: 5 | Level 7 SEQ 2 Stagger: 5 | Level 8 SEQ 2 Stagger: 5 | Level 9 SEQ 2 Stagger: 5 | Level 10 SEQ 2 Stagger: 5 | Level 11 SEQ 2 Stagger: 5 | Level 12 SEQ 2 Stagger: 5 |
| SEQ 3 DMG Multiplier | Level 1 SEQ 3 DMG Multiplier: 400% | Level 2 SEQ 3 DMG Multiplier: 440% | Level 3 SEQ 3 DMG Multiplier: 480% | Level 4 SEQ 3 DMG Multiplier: 520% | Level 5 SEQ 3 DMG Multiplier: 560% | Level 6 SEQ 3 DMG Multiplier: 600% | Level 7 SEQ 3 DMG Multiplier: 640% | Level 8 SEQ 3 DMG Multiplier: 680% | Level 9 SEQ 3 DMG Multiplier: 720% | Level 10 SEQ 3 DMG Multiplier: 770% | Level 11 SEQ 3 DMG Multiplier: 830% | Level 12 SEQ 3 DMG Multiplier: 900% |
| SEQ 3 Stagger | Level 1 SEQ 3 Stagger: 10 | Level 2 SEQ 3 Stagger: 10 | Level 3 SEQ 3 Stagger: 10 | Level 4 SEQ 3 Stagger: 10 | Level 5 SEQ 3 Stagger: 10 | Level 6 SEQ 3 Stagger: 10 | Level 7 SEQ 3 Stagger: 10 | Level 8 SEQ 3 Stagger: 10 | Level 9 SEQ 3 Stagger: 10 | Level 10 SEQ 3 Stagger: 10 | Level 11 SEQ 3 Stagger: 10 | Level 12 SEQ 3 Stagger: 10 |
Check the best skill priority and materials needed to upgrade Vigil Services to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.
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| BATK SEQ 1 Multiplier | Level 1 BATK SEQ 1 Multiplier: 30% | Level 2 BATK SEQ 1 Multiplier: 33% | Level 3 BATK SEQ 1 Multiplier: 36% | Level 4 BATK SEQ 1 Multiplier: 39% | Level 5 BATK SEQ 1 Multiplier: 42% | Level 6 BATK SEQ 1 Multiplier: 45% | Level 7 BATK SEQ 1 Multiplier: 48% | Level 8 BATK SEQ 1 Multiplier: 51% | Level 9 BATK SEQ 1 Multiplier: 54% | Level 10 BATK SEQ 1 Multiplier: 58% | Level 11 BATK SEQ 1 Multiplier: 62% | Level 12 BATK SEQ 1 Multiplier: 68% |
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| BATK SEQ 2 Multiplier | Level 1 BATK SEQ 2 Multiplier: 55% | Level 2 BATK SEQ 2 Multiplier: 61% | Level 3 BATK SEQ 2 Multiplier: 66% | Level 4 BATK SEQ 2 Multiplier: 72% | Level 5 BATK SEQ 2 Multiplier: 77% | Level 6 BATK SEQ 2 Multiplier: 83% | Level 7 BATK SEQ 2 Multiplier: 88% | Level 8 BATK SEQ 2 Multiplier: 94% | Level 9 BATK SEQ 2 Multiplier: 99% | Level 10 BATK SEQ 2 Multiplier: 106% | Level 11 BATK SEQ 2 Multiplier: 114% | Level 12 BATK SEQ 2 Multiplier: 124% |
| BATK SEQ 3 Multiplier | Level 1 BATK SEQ 3 Multiplier: 68% | Level 2 BATK SEQ 3 Multiplier: 75% | Level 3 BATK SEQ 3 Multiplier: 82% | Level 4 BATK SEQ 3 Multiplier: 88% | Level 5 BATK SEQ 3 Multiplier: 95% | Level 6 BATK SEQ 3 Multiplier: 102% | Level 7 BATK SEQ 3 Multiplier: 109% | Level 8 BATK SEQ 3 Multiplier: 116% | Level 9 BATK SEQ 3 Multiplier: 122% | Level 10 BATK SEQ 3 Multiplier: 131% | Level 11 BATK SEQ 3 Multiplier: 141% | Level 12 BATK SEQ 3 Multiplier: 153% |
| BATK SEQ 4 Multiplier | Level 1 BATK SEQ 4 Multiplier: 90% | Level 2 BATK SEQ 4 Multiplier: 99% | Level 3 BATK SEQ 4 Multiplier: 108% | Level 4 BATK SEQ 4 Multiplier: 117% | Level 5 BATK SEQ 4 Multiplier: 126% | Level 6 BATK SEQ 4 Multiplier: 135% | Level 7 BATK SEQ 4 Multiplier: 144% | Level 8 BATK SEQ 4 Multiplier: 153% | Level 9 BATK SEQ 4 Multiplier: 162% | Level 10 BATK SEQ 4 Multiplier: 173% | Level 11 BATK SEQ 4 Multiplier: 187% | Level 12 BATK SEQ 4 Multiplier: 203% |
| Finisher ATK Multiplier | Level 1 Finisher ATK Multiplier: 400% | Level 2 Finisher ATK Multiplier: 440% | Level 3 Finisher ATK Multiplier: 480% | Level 4 Finisher ATK Multiplier: 520% | Level 5 Finisher ATK Multiplier: 560% | Level 6 Finisher ATK Multiplier: 600% | Level 7 Finisher ATK Multiplier: 640% | Level 8 Finisher ATK Multiplier: 680% | Level 9 Finisher ATK Multiplier: 720% | Level 10 Finisher ATK Multiplier: 770% | Level 11 Finisher ATK Multiplier: 830% | Level 12 Finisher ATK Multiplier: 900% |
| Dive ATK Multiplier | Level 1 Dive ATK Multiplier: 80% | Level 2 Dive ATK Multiplier: 88% | Level 3 Dive ATK Multiplier: 96% | Level 4 Dive ATK Multiplier: 104% | Level 5 Dive ATK Multiplier: 112% | Level 6 Dive ATK Multiplier: 120% | Level 7 Dive ATK Multiplier: 128% | Level 8 Dive ATK Multiplier: 136% | Level 9 Dive ATK Multiplier: 144% | Level 10 Dive ATK Multiplier: 154% | Level 11 Dive ATK Multiplier: 166% | Level 12 Dive ATK Multiplier: 180% |
Check the best skill priority and materials needed to upgrade Dance of Rime to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.
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| Cooldown | Level 1 Cooldown: 9 | Level 2 Cooldown: 9 | Level 3 Cooldown: 9 | Level 4 Cooldown: 9 | Level 5 Cooldown: 9 | Level 6 Cooldown: 9 | Level 7 Cooldown: 9 | Level 8 Cooldown: 9 | Level 9 Cooldown: 9 | Level 10 Cooldown: 9 | Level 11 Cooldown: 9 | Level 12 Cooldown: 8 |
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| Ice Shard DMG Multiplier | Level 1 Ice Shard DMG Multiplier: 71% | Level 2 Ice Shard DMG Multiplier: 78% | Level 3 Ice Shard DMG Multiplier: 85% | Level 4 Ice Shard DMG Multiplier: 92% | Level 5 Ice Shard DMG Multiplier: 99% | Level 6 Ice Shard DMG Multiplier: 107% | Level 7 Ice Shard DMG Multiplier: 114% | Level 8 Ice Shard DMG Multiplier: 121% | Level 9 Ice Shard DMG Multiplier: 128% | Level 10 Ice Shard DMG Multiplier: 137% | Level 11 Ice Shard DMG Multiplier: 147% | Level 12 Ice Shard DMG Multiplier: 160% |
| Slash Base DMG Multiplier | Level 1 Slash Base DMG Multiplier: 71% | Level 2 Slash Base DMG Multiplier: 78% | Level 3 Slash Base DMG Multiplier: 85% | Level 4 Slash Base DMG Multiplier: 92% | Level 5 Slash Base DMG Multiplier: 99% | Level 6 Slash Base DMG Multiplier: 107% | Level 7 Slash Base DMG Multiplier: 114% | Level 8 Slash Base DMG Multiplier: 121% | Level 9 Slash Base DMG Multiplier: 128% | Level 10 Slash Base DMG Multiplier: 137% | Level 11 Slash Base DMG Multiplier: 147% | Level 12 Slash Base DMG Multiplier: 160% |
| Slash Stagger | Level 1 Slash Stagger: 15 | Level 2 Slash Stagger: 15 | Level 3 Slash Stagger: 15 | Level 4 Slash Stagger: 15 | Level 5 Slash Stagger: 15 | Level 6 Slash Stagger: 15 | Level 7 Slash Stagger: 15 | Level 8 Slash Stagger: 15 | Level 9 Slash Stagger: 15 | Level 10 Slash Stagger: 15 | Level 11 Slash Stagger: 15 | Level 12 Slash Stagger: 15 |
| Bonus DMG Multiplier per Infliction Stack | Level 1 Bonus DMG Multiplier per Infliction Stack: 107% | Level 2 Bonus DMG Multiplier per Infliction Stack: 117% | Level 3 Bonus DMG Multiplier per Infliction Stack: 128% | Level 4 Bonus DMG Multiplier per Infliction Stack: 139% | Level 5 Bonus DMG Multiplier per Infliction Stack: 150% | Level 6 Bonus DMG Multiplier per Infliction Stack: 160% | Level 7 Bonus DMG Multiplier per Infliction Stack: 171% | Level 8 Bonus DMG Multiplier per Infliction Stack: 182% | Level 9 Bonus DMG Multiplier per Infliction Stack: 192% | Level 10 Bonus DMG Multiplier per Infliction Stack: 206% | Level 11 Bonus DMG Multiplier per Infliction Stack: 222% | Level 12 Bonus DMG Multiplier per Infliction Stack: 240% |
| Base Ultimate Energy Gain | Level 1 Base Ultimate Energy Gain: 40 | Level 2 Base Ultimate Energy Gain: 40 | Level 3 Base Ultimate Energy Gain: 40 | Level 4 Base Ultimate Energy Gain: 40 | Level 5 Base Ultimate Energy Gain: 40 | Level 6 Base Ultimate Energy Gain: 40 | Level 7 Base Ultimate Energy Gain: 40 | Level 8 Base Ultimate Energy Gain: 40 | Level 9 Base Ultimate Energy Gain: 40 | Level 10 Base Ultimate Energy Gain: 40 | Level 11 Base Ultimate Energy Gain: 40 | Level 12 Base Ultimate Energy Gain: 40 |
| Ultimate Energy Gain per Infliction Stack | Level 1 Ultimate Energy Gain per Infliction Stack: 15 | Level 2 Ultimate Energy Gain per Infliction Stack: 15 | Level 3 Ultimate Energy Gain per Infliction Stack: 15 | Level 4 Ultimate Energy Gain per Infliction Stack: 15 | Level 5 Ultimate Energy Gain per Infliction Stack: 15 | Level 6 Ultimate Energy Gain per Infliction Stack: 15 | Level 7 Ultimate Energy Gain per Infliction Stack: 15 | Level 8 Ultimate Energy Gain per Infliction Stack: 15 | Level 9 Ultimate Energy Gain per Infliction Stack: 15 | Level 10 Ultimate Energy Gain per Infliction Stack: 15 | Level 11 Ultimate Energy Gain per Infliction Stack: 15 | Level 12 Ultimate Energy Gain per Infliction Stack: 15 |
Check the best skill priority and materials needed to upgrade Winter's Devourer to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.
Activate this to let the operator equip gold quality gear.
Assign to Growth Chamber to grant vitrified plant growth rate +20%.
Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 10%.
Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 14%.
Detailed overview of operative infrastructure skills for facility management. Maximize your base efficiency with these specific logistical support protocols.
Tide Surge - 3-pc set effect: Arts Intensity +24. Triggering Arts Burst with 3 stacks Arts Infliction: DMG +100% & target's matching Elemental Resistance -10 for 10s. Cannot stack.