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Industry 0.1 | Arknights: Endfield Weapon Guide & Leveling Stats | Endfield Builds

Industry 0.1 Guide and Database - Arknights: Endfield

Industry_0.1
Industry 0.1 Great Sword - Arknights Endfield Weapon

Industry 0.1

4 Star Rarity
TypeGreat Sword
SourceAcquisition Center: Arsenal Exchange
Release2025

"A weapon equipped by Endfield operators to significantly boost their combat capabilities. A weapon commonly seen in the frontiers. No one knows who came up with the basic designs. This particular piece can be easily produced by common industrial machinery."

Comprehensive guide for the Industry 0.1 Great Sword in Arknights: Endfield. Learn where to get Industry 0.1 (Acquisition Center: Arsenal Exchange) and its utility for your team.

Skill_Analysis

// Subsystem_Link: GREAT_SWORD

Great Sword mechanics

Weapon Skill(s)

Ability
Neural_Drive: Active // Rank_Scaling_Available
Weapon Skill(s) scaling per rank for Great Sword

Weapon_Archive

Ref_ID: — — — — — // Intelligence_Entry

Access_Level

Restricted

Though this wasn't the first time they talked about Bander Scavs, I never really saw one myself. People can't really appreciate how difficult life could be out there on Talos-II. Band cities and neighborhoods must work closely together to survive, yet many Banders chose to leave the city behind to live as a nomad or prospector in the frontiers. I myself wasn't too surprised by this. These people had lost too much. I interviewed around a dozen refugees last week from a disaster-stricken neighborhood that ran out of food. They had no other choice. However, there were also some who refused to live in a world of law or were simply sociopaths. These individuals preferred a life filled with constant violence and danger. Regardless of their intents, no Bander nomads could truly give up the touch of civilization. Also last week, I saw them craft weapons with a scavenged machine tool. I was extremely curious how they managed to get their hands on a working lathe. The answer was simple. They got lucky with a scavenging run through a Bander city dumpsite. These landfills provided for their every need. Turned out that Bander Scav was a pretty accurate name for these people. If you're reading this, tell that little Bander journalist to stop stalking me. People who complain about sleeping bags do not belong in the wildlands. She should get back to her cushy Bander place and stick to being a celebrity tabloid writer.

Endfield_Database_Service // Security_Encrypted

More_Armaments_In_Database

Armory_Registry_Navigation

Asset_Class
Registered_Units
Polearm
Qty: 09
LevelStrength Boost [S]ATK Boost [S]Suppression: Emergency BoostEfficiency
R-01Strength +12Attack +3%After the wielder's battle skill hits the enemy, ATK +12% for 20.00s. Effects of the same name cannot stack.Efficiency: 11.11111111111111%
R-02Strength +21Attack +5.4%After the wielder's battle skill hits the enemy, ATK +14.4% for 20.00s. Effects of the same name cannot stack.Efficiency: 22.22222222222222%
R-03Strength +31Attack +7.8%After the wielder's battle skill hits the enemy, ATK +16.8% for 20.00s. Effects of the same name cannot stack.Efficiency: 33.33333333333333%
R-04Strength +40Attack +10.2%After the wielder's battle skill hits the enemy, ATK +19.2% for 20.00s. Effects of the same name cannot stack.Efficiency: 44.44444444444444%
R-05Strength +50Attack +12.6%After the wielder's battle skill hits the enemy, ATK +21.6% for 20.00s. Effects of the same name cannot stack.Efficiency: 55.55555555555556%
R-06Strength +60Attack +15%After the wielder's battle skill hits the enemy, ATK +24% for 20.00s. Effects of the same name cannot stack.Efficiency: 66.66666666666666%
R-07Strength +69Attack +17.4%After the wielder's battle skill hits the enemy, ATK +26.4% for 20.00s. Effects of the same name cannot stack.Efficiency: 77.77777777777779%
R-08Strength +79Attack +19.8%After the wielder's battle skill hits the enemy, ATK +28.8% for 20.00s. Effects of the same name cannot stack.Efficiency: 88.88888888888889%
R-09Strength +93Attack +23.4%After the wielder's battle skill hits the enemy, ATK +33.6% for 20.00s. Effects of the same name cannot stack.Efficiency: 100%

Data_Verification: Protocol_Endfield_312

Weapon Passive and Active Skills Scaling

Analyze how Great Sword skills improve with each rank. Our database provides exact values for combat bonuses and secondary effects for all Arknights: Endfield weapons.

Enhancement_Protocols

// Ascension_Requirements // Limit_Break

01
Elite I Ascension Requirement

Elite I

Limit: LVL 20

Required_Components // Upgrade_Materials
  • Cast Die
    x5
    Cast Die
  • Kalkonyx
    x3
    Kalkonyx
02
Elite II Ascension Requirement

Elite II

Limit: LVL 40

Required_Components // Upgrade_Materials
  • Cast Die
    x18
    Cast Die
03
Elite III Ascension Requirement

Elite III

Limit: LVL 60

Required_Components // Upgrade_Materials
  • Heavy Cast Die
    x27
    Heavy Cast Die
04
Elite IV Ascension Requirement

Elite IV

Limit: LVL 80

Required_Components // Upgrade_Materials
  • Heavy Cast Die
    x50
    Heavy Cast Die

Arknights: Endfield weapon upgrade guide. Elite promotion materials list, level cap requirements and limit break components for all rarity tiers.

Protocols_Verified // Archive_09

Industry 0.1 Base and Max Stats

Weapon Scaling & Combat Analysis

// Attack Power Scaling // Level_Progression

Base_Atk_Value
34
Peak_Atk_Scaling
372
  • Weapon Level LV.01
    34ATK
    Stat Efficiency9.1%
  • Weapon Level LV.20
    100ATK
    Stat Efficiency26.9%
  • Weapon Level LV.40
    169ATK
    Stat Efficiency45.4%
  • Weapon Level LV.60
    238ATK
    Stat Efficiency64.0%
  • Weapon Level LV.80
    307ATK
    Stat Efficiency82.5%
  • Weapon Level LV.99
    372ATK
    Stat Efficiency100.0%

Data_Source: Endfield Character Database

Industry 0.1 Potential Upgrades

Weapon Potentials

// Tactical_Upgrade_Sequence // Asset_Calibration

  • 5
    Weapon Potential Rank 5
    Rank 05
Cohesive Traction
JET
Mountain Bearer
Valiant
Chimeric Justice
OBJ Razorhorn
Aggeloslayer
Opero 77
Pathfinder's Beacon
Great Sword
Qty: 12
Exemplar
Former Finery
Khravengger
Sundered Prince
Thunderberge
Ancient Canal
Finishing Call
OBJ Heavy Burden
Seeker of Dark Lung
Industry 0.1
Quencher
Darhoff 7
Handcannon
Qty: 10
Artzy Tyrannical
Clannibal
Navigator
Wedge
OBJ Velocitous
Opus: The Living
Rational Farewell
Howling Guard
Long Road
Peco 5
Sword
Qty: 17
Eminent Repute
Forgeborn Scathe
Grand Vision
Never Rest
Rapid Ascent
Thermite Cutter
Umbral Torch
White Night Nova
Aspirant
Finchaser 3.0
Fortmaker
OBJ Edge of Lightness
Sundering Steel
Twelve Questions
Contingent Measure
Wave Tide
Tarr 11
Arts Unit
Qty: 14
Chivalric Virtues
Delivery Guaranteed
Detonation Unit
Dreams of the Starry Beach
Oblivion
Opus: Etch Figure
Freedom to Proselytize
Monaihe
OBJ Arts Identifier
Stanza of Memorials
Wild Wanderer
Fluorescent Roc
Hypernova Auto
Jiminy 12
Registry_v4.0 // Database_Sync_Active

Arknights: Endfield Weapons Database

Complete armory directory including Swords, Great Swords, Polearms, Handcannons, and Arts Units.

Auronyx
x5
Auronyx
Umbronyx
x5
Umbronyx
Igneosite
x8
Igneosite
  • Quadrant Fitting Fluid
    x36
    Quadrant Fitting Fluid
  • Potential 5

    Skill Suppression: Emergency Boost improved.

    Arknights Endfield weapon potential enhancement bonuses and stats.

    CalibrationActive_Mod
    Endfield Armory Archive // Calibration_Data