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Navigator | Arknights: Endfield Weapon Guide & Leveling Stats | Endfield Builds

Navigator Guide and Database - Arknights: Endfield

Navigator
Navigator Handcannon - Arknights Endfield Weapon

Navigator

6 Star Rarity
TypeHandcannon
SourceAcquisition Center: Arsenal Exchange
Release2025

"A weapon equipped by Endfield operators to significantly boost their combat capabilities. A novel concept of the year by Mieszko Industries. Let's use it to celebrate the memories of the great Navigator who led us in our unending journey across Talos-II."

Skill_Analysis

// Subsystem_Link: HANDCANNON

Handcannon mechanics

Weapon Skill(s)

Ability
Neural_Drive: Active // Rank_Scaling_Available
Weapon Skill(s) scaling per rank for Handcannon

Weapon_Archive

Ref_ID: — — — — — // Intelligence_Entry

Access_Level

Restricted

Interested in the story of the messenger named Falken Gravning? Hardly any Terran remembered his name. What they did remember was his job — a Catastrophe Messenger. Falken was born in the borders of Kazimierz and started this lonesome career when he was but a young man. With sturdy steps he hiked across mountains and navigated rivers to bring verified data of Catastrophe signs to villages, towns, and cities facing inevitable destruction. He was not a savior. The only thing he could do was to warn people of the "impending footsteps of annihilation". Some were grateful, while others bore grudges. He suffered more than a few wounds, vile curses, as well as cold, hateful gaze over the years, and witnessed grave sacrifices as well. Suffocating depression constantly loomed over his soul. When he turned 53, he decided to leave his homeland behind and devote the final years of his life to the newly discovered planet — Talos-II. Here in the new world, he was no longer a "prophet of doom" but a mere common messenger. For those few short years, the serene, open expanses of Talos-II was free from Catastrophes and the ever-present threat of destruction. A sense of long-absent peace filled Falken. He took his backpack and roamed the lands between the pioneering bases, delivering letters, escorting supplies, and conveying intel with every trip. When he had time for himself, he continued to travel alone. He even cobbled together several Originium devices to create a rudimentary aircraft. Though it flew awkwardly across the skies, he could land it upon unexplored wilderness. He climbed majestic peaks, waded through dark swamps, and left his footprints in this untouched realm. He started to picture a beautiful future for the land untouched by Catastrophes — Once he retires, he would build a wooden cabin in some valley. He would also have a mountaintop summer retreat where he could enjoy clean, refreshing air. His notebook was filled with trails, routes, contour maps, and ideas for his "ideal home". As he spread footprints across the world, more and more of the blank areas were filled. Until that very day. The day when the Ankhors fell from the skies and the Aggeloi descended upon Civilization. People were once again forced to flee as they had done with Catastrophes struck. During the era of chaos, Falken once again took up his old profession. He became the most reliable guide and led the survivors in a desperate southbound trek of survival. People said he stepped up to the challenge in numerous occasions to mark out the road forward. He even flew that ramshackle aircraft of his into the storm, and returned with a beaten and badly wounded body. With experience, grit, and courage, he paved multiple trails of life for the refugees. Numerous outposts, villages, and towns were founded thanks to his way markers or verbal directions. Without Falken as their guide, many would fail to reach the Civilization Band alive. But that was not the end of Falken's journey. During the last years of his life, Falken continued to journey south. He traversed the mountain ranges and roamed the entire Band until he finally arrived at the edge of the great ocean. Legend then claimed that Falken built a ship at that very place and sailed off to find a place even further south. And Falken was never seen again after that. A particular story was rather popular amongst the oceanic navigators of Talos-II: Should one see a cloud, shaped like a raised mast with full sails at the place where the oceans and heavens meet, that would be "Falken's Sail", and that would be tidings for good weather. People call him the "Navigator". Falken's story was told in every city, school, and port. He was a messenger, a pathfinder, a lonely traveler, and the one who raised the beacon high during humanity's hour of darkness. Mieszko Industries is proud to uphold this concept. Our latest series for this year have been imbued with the spirit of the Navigator. We dedicate it to every ambitious and courageous individual eager to face the boundless future. "This is just a promotional tale. Is this all I'm going to read?" "Of course not. I'm about to introduce this latest paper on the untold secrets of Falken Gravning." "Oh?" "Falken Gravning kept going south because of his belief that another undiscovered Cosmic Gate may exist in the south pole of this world." "Another ... Cosmic Gate? Is that even possible?" "Who knows? Nobody could prove nor disprove it. Who knows? He might have found a way home at the end of the sea, or simply disappeared beneath the waves." "So..." "So towards the end of his life, what kept the 'Navigator' going wasn't his passion for exploration or adventure. It was a far more deeper desire — He wanted to go home."

Endfield_Database_Service // Security_Encrypted

More_Armaments_In_Database

Armory_Registry_Navigation

Asset_Class
Registered_Units
Polearm
Qty: 09

Comprehensive guide for the Navigator Handcannon in Arknights: Endfield. Learn where to get Navigator (Acquisition Center: Arsenal Exchange) and its utility for your team.

LevelMain Attribute Boost [L]Ultimate Gain Efficiency Boost [L]Infliction: Lone and Distant SailEfficiency
R-01Main attribute +14Ultimate Gain Efficiency +5.95%Critical Rate +3.5%. After the wielder applies Solidification or Corrosion, Cryo DMG Dealt and Nature DMG Dealt +12%, and Critical Rate +5% for 15.00s. Effects of the same name cannot stack. Effect only triggers once every 20.00s.Efficiency: 11.11111111111111%
R-02Main attribute +25Ultimate Gain Efficiency +10.71%Critical Rate +4.2%. After the wielder applies Solidification or Corrosion, Cryo DMG Dealt and Nature DMG Dealt +14.4%, and Critical Rate +6% for 15.00s. Effects of the same name cannot stack. Effect only triggers once every 20.00s.Efficiency: 22.22222222222222%
R-03Main attribute +36Ultimate Gain Efficiency +15.48%Critical Rate +4.9%. After the wielder applies Solidification or Corrosion, Cryo DMG Dealt and Nature DMG Dealt +16.8%, and Critical Rate +7% for 15.00s. Effects of the same name cannot stack. Effect only triggers once every 20.00s.Efficiency: 33.33333333333333%
R-04Main attribute +47Ultimate Gain Efficiency +20.24%Critical Rate +5.6%. After the wielder applies Solidification or Corrosion, Cryo DMG Dealt and Nature DMG Dealt +19.2%, and Critical Rate +8% for 15.00s. Effects of the same name cannot stack. Effect only triggers once every 20.00s.Efficiency: 44.44444444444444%
R-05Main attribute +58Ultimate Gain Efficiency +25%Critical Rate +6.3%. After the wielder applies Solidification or Corrosion, Cryo DMG Dealt and Nature DMG Dealt +21.6%, and Critical Rate +9% for 15.00s. Effects of the same name cannot stack. Effect only triggers once every 20.00s.Efficiency: 55.55555555555556%
R-06Main attribute +70Ultimate Gain Efficiency +29.76%Critical Rate +7%. After the wielder applies Solidification or Corrosion, Cryo DMG Dealt and Nature DMG Dealt +24%, and Critical Rate +10% for 15.00s. Effects of the same name cannot stack. Effect only triggers once every 20.00s.Efficiency: 66.66666666666666%
R-07Main attribute +81Ultimate Gain Efficiency +34.52%Critical Rate +7.7%. After the wielder applies Solidification or Corrosion, Cryo DMG Dealt and Nature DMG Dealt +26.4%, and Critical Rate +11% for 15.00s. Effects of the same name cannot stack. Effect only triggers once every 20.00s.Efficiency: 77.77777777777779%
R-08Main attribute +92Ultimate Gain Efficiency +39.29%Critical Rate +8.4%. After the wielder applies Solidification or Corrosion, Cryo DMG Dealt and Nature DMG Dealt +28.8%, and Critical Rate +12% for 15.00s. Effects of the same name cannot stack. Effect only triggers once every 20.00s.Efficiency: 88.88888888888889%
R-09Main attribute +109Ultimate Gain Efficiency +46.43%Critical Rate +9.8%. After the wielder applies Solidification or Corrosion, Cryo DMG Dealt and Nature DMG Dealt +33.6%, and Critical Rate +14% for 15.00s. Effects of the same name cannot stack. Effect only triggers once every 20.00s.Efficiency: 100%

Data_Verification: Protocol_Endfield_312

Weapon Passive and Active Skills Scaling

Analyze how Handcannon skills improve with each rank. Our database provides exact values for combat bonuses and secondary effects for all Arknights: Endfield weapons.

Enhancement_Protocols

// Ascension_Requirements // Limit_Break

01
Elite I Ascension Requirement

Elite I

Limit: LVL 20

Required_Components // Upgrade_Materials
  • Cast Die
    x5
    Cast Die
  • Kalkonyx
    x3
    Kalkonyx
02
Elite II Ascension Requirement

Elite II

Limit: LVL 40

Required_Components // Upgrade_Materials
  • Cast Die
    x18
    Cast Die
03
Elite III Ascension Requirement

Elite III

Limit: LVL 60

Required_Components // Upgrade_Materials
  • Heavy Cast Die
    x27
    Heavy Cast Die
04
Elite IV Ascension Requirement

Elite IV

Limit: LVL 80

Required_Components // Upgrade_Materials
  • Heavy Cast Die
    x50
    Heavy Cast Die

Arknights: Endfield weapon upgrade guide. Elite promotion materials list, level cap requirements and limit break components for all rarity tiers.

Protocols_Verified // Archive_09

Navigator Base and Max Stats

Weapon Scaling & Combat Analysis

// Attack Power Scaling // Level_Progression

Base_Atk_Value
48
Peak_Atk_Scaling
513
  • Weapon Level LV.01
    48ATK
    Stat Efficiency9.4%
  • Weapon Level LV.20
    138ATK
    Stat Efficiency26.9%
  • Weapon Level LV.40
    233ATK
    Stat Efficiency45.4%
  • Weapon Level LV.60
    328ATK
    Stat Efficiency63.9%
  • Weapon Level LV.80
    423ATK
    Stat Efficiency82.5%
  • Weapon Level LV.99
    513ATK
    Stat Efficiency100.0%

Data_Source: Endfield Character Database

Navigator Potential Upgrades

Weapon Potentials

// Tactical_Upgrade_Sequence // Asset_Calibration

  • 5
    Weapon Potential Rank 5
    Rank 05
Cohesive Traction
JET
Mountain Bearer
Valiant
Chimeric Justice
OBJ Razorhorn
Aggeloslayer
Opero 77
Pathfinder's Beacon
Great Sword
Qty: 12
Exemplar
Former Finery
Khravengger
Sundered Prince
Thunderberge
Ancient Canal
Finishing Call
OBJ Heavy Burden
Seeker of Dark Lung
Industry 0.1
Quencher
Darhoff 7
Handcannon
Qty: 10
Artzy Tyrannical
Clannibal
Navigator
Wedge
OBJ Velocitous
Opus: The Living
Rational Farewell
Howling Guard
Long Road
Peco 5
Sword
Qty: 17
Eminent Repute
Forgeborn Scathe
Grand Vision
Never Rest
Rapid Ascent
Thermite Cutter
Umbral Torch
White Night Nova
Aspirant
Finchaser 3.0
Fortmaker
OBJ Edge of Lightness
Sundering Steel
Twelve Questions
Contingent Measure
Wave Tide
Tarr 11
Arts Unit
Qty: 14
Chivalric Virtues
Delivery Guaranteed
Detonation Unit
Dreams of the Starry Beach
Oblivion
Opus: Etch Figure
Freedom to Proselytize
Monaihe
OBJ Arts Identifier
Stanza of Memorials
Wild Wanderer
Fluorescent Roc
Hypernova Auto
Jiminy 12
Registry_v4.0 // Database_Sync_Active

Arknights: Endfield Weapons Database

Complete armory directory including Swords, Great Swords, Polearms, Handcannons, and Arts Units.

Auronyx
x5
Auronyx
Umbronyx
x5
Umbronyx
Metadiastima Photoemission Tube
x36
Metadiastima Photoemission Tube
  • Wulingstone
    x8
    Wulingstone
  • Potential 5

    Skill Infliction: Lone and Distant Sail improved.

    Arknights Endfield weapon potential enhancement bonuses and stats.

    CalibrationActive_Mod
    Endfield Armory Archive // Calibration_Data