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Caster
Tangtang - Arknights: Endfield Caster Guide
Endfield Industries

Tangtang

6 star rarity
ClassCaster
ElementCryo
WeaponHandcannon
Main StatsAgility
Sub StatsAgility
"Qingbo Stockade's Chief, Tangtang, reporting as promised! Now you can just hand Endfield over to me; I'll make it the toughest spot on Talos-II! Turn in a proposal? C'mon, since when does a chief do paperwork? We'll just figure it out together!"

Learn how to use Tangtang, a 6-star Caster in Arknights: Endfield. This guide covers Tangtang's Cryo elemental abilities, Handcannon equipment, and best Agility build.

Operator Stats & Combat Parameters

Arknights Endfield Database // Unit Scaling

Critical Rate
0.05%
Attack Speed
1
Attack Range
10 Meters
Detailed level-by-level base stats scaling
Stat Name / LevelLVL.1LVL.2LVL.3LVL.4LVL.5LVL.6
Health Points icon
Health Pointshp
Health Points at level 1:500Health Points at level 2:1566Health Points at level 3:2689Health Points at level 4:3811Health Points at level 5:4934Health Points at level 6:5495
Attack Power icon
Attack Poweratk
Attack Power at level 1:30Attack Power at level 2:92Attack Power at level 3:157Attack Power at level 4:223Attack Power at level 5:288Attack Power at level 6:321
Strength icon
Strengthstrength
Strength at level 1:13Strength at level 2:37Strength at level 3:61Strength at level 4:86Strength at level 5:111Strength at level 6:123
Agility icon
Agilityagility
Agility at level 1:23Agility at level 2:56Agility at level 3:91Agility at level 4:126Agility at level 5:162Agility at level 6:179
Intellect icon
Intellectintellect
Intellect at level 1:8Intellect at level 2:25Intellect at level 3:42Intellect at level 4:59Intellect at level 5:77Intellect at level 6:85
Willpower icon
Willpowerwill
Willpower at level 1:10Willpower at level 2:29Willpower at level 3:50Willpower at level 4:71Willpower at level 5:91Willpower at level 6:102
Database Integrity Verified

Arknights: Endfield Stat Database // 2026

Strategic_Build

Tangtang Best Build & Meta Strategy

Comprehensive guide for Tangtang in Arknights: Endfield. Including best weapons like Wedge, Artzy Tyrannical, optimal gear sets, and high-synergy team compositions.

01 // Top Recommended Armament

rarity
Brigand's Calling
WPN_MODEL
Brigand's Calling
Best! - Brigand's Calling

rarity
Wedge
WPN_MODEL
Wedge
Alternative - Wedge

rarity
Artzy Tyrannical
WPN_MODEL
Artzy Tyrannical
Alternative - Artzy Tyrannical

02 // Optimal Gear & Artifact Sets

Loadout_Priority_1

TANGTANG GEAR - Tide Surge

Tide Surge - 3-pc set effect: Arts Intensity +24. Triggering Arts Burst with 3 stacks Arts Infliction: DMG +100% & target's matching Elemental Resistance -10 for 10s. Effect cannot stack.

  • Equipment: Tide Fall Light Armor
    Tide Fall Light Armor
  • Equipment: Tide Surge Gauntlets
    Tide Surge Gauntlets
  • Equipment: Hanging River 02 Tube
    Hanging River 02 Tube
  • Equipment: Turbid Cutting Torch
    Turbid Cutting Torch

03 // Best Team Compositions

TANGTANG TEAM 1

Recommended team synergy:SYNC_RATE: 98%

SUPPORT
Tangtang
Tangtang
CryoClass_Verified
DPS
Last Rite
Last Rite
CryoClass_Verified
SUPPORT
Xaihi
Xaihi
CryoClass_Verified
SUPPORT
Alesh
Alesh
CryoClass_Verified

TANGTANG TEAM 2

Recommended team synergy:SYNC_RATE: 98%

SUPPORT
Tangtang
Tangtang
CryoClass_Verified
DPS
Yvonne
Yvonne
CryoClass_Verified
SUB_DPS
Xaihi
Xaihi
CryoClass_Verified
SUB_DPS
Last Rite
Last Rite
CryoClass_Verified

Potential Enhancement

// Protocol_Upgrade_Sequence

  1. 01
    Operator Potential Phase 1
    Potential Enhancement Level Phase 1

    Reserve Hoard

    Combo skill RIVER, TO ME! improved: DMG Multiplier is increased to 1.2 times of the original, and cooldown is now -2s. Battle skill IMA WAVERIDAAH! improved: For every Whirlpool consumed and converted into a Waterspout, return 5 additional SP.

    StatusAvailable
  2. 02
    Operator Potential Phase 2
    Potential Enhancement Level Phase 2

    River's Daughter

    Agility +20, Cryo DMG Dealt +10%

    StatusAvailable
  3. 03
    Operator Potential Phase 3
    Potential Enhancement Level Phase 3

    Chiefly Vibe

    Battle skill IMA WAVERIDAAH! improved: DMG Multiplier is increased to 1.1 times the original. When forming multiple Waterspouts, the resulting Arts Susceptibility effect is increased by +5%.

    StatusAvailable
  4. 04
    Operator Potential Phase 4
    Potential Enhancement Level Phase 4

    Qingbo Meditation

    Ultimate DA CHIEF SEES YOU! improved: Ultimate Energy cost -15%.

    StatusAvailable
  5. 05
    Operator Potential Phase 5
    Potential Enhancement Level Phase 5

    Chief's All-Eldritch Gaze

    Ultimate DA CHIEF SEES YOU! improved: DMG Multiplier is increased to 1.15 times the original. Talent Riot Bringer improved: DMG effects of any Waterspout created by the ultimate DA CHIEF SEES YOU! are increased by +80%.

    StatusAvailable

Unlock all potentials for Operator to increase efficiency. Each phase requires an operator token or duplicate (gacha pull). Benefits include cost reduction, improved attack power, and skill enhancements.

END_FILE_ENDFIELD_SYSTEM_09

Ascension Protocols

01
Operator Ascension Phase I

Phase I

Requirement: Level LVL 1

Required Materials
  • Protodisk upgrade material
    x8
    Protodisk
  • Pink Bolete upgrade material
    x3
    Pink Bolete
  • T-Creds upgrade material
    x1600
    T-Creds
02
Operator Ascension Phase II

Phase II

Requirement: Level LVL 2

Required Materials
  • Protodisk upgrade material
    x25
    Protodisk
  • Red Bolete upgrade material
    x5
    Red Bolete
  • T-Creds upgrade material
    x6500
    T-Creds
03
Operator Ascension Phase III

Phase III

Requirement: Level LVL 3

Required Materials
  • Protoset upgrade material
    x40
    Protoset
  • Ruby Bolete upgrade material
    x5
    Ruby Bolete
  • T-Creds upgrade material
    x25000
    T-Creds
04
Operator Ascension Phase IV

Phase IV

Requirement: Level LVL 4

Required Materials
  • Metadiastima Photoemission Tube upgrade material
    x20
    Metadiastima Photoemission Tube
  • Protoset upgrade material
    x36
    Protoset
  • Bloodcap upgrade material
    x8
    Bloodcap
  • T-Creds upgrade material
    x100000
    T-Creds

Total materials needed for Operator max ascension in Arknights: Endfield. Track all resource requirements for Phase 1, Phase 2, Phase 3, and Phase 4.

DA CHIEF SEES YOU! Tactical Skill Icon - Arknights Endfield

DA CHIEF SEES YOU!

ULTIMATE

SKILL DESCRIPTION:

Tangtang opens her eyepatch and unleashes an OLDEN STARE from her eye that temporarily locks down, immobilizes, and deals Cryo DMG over time to enemies within its area of effect. When the OLDEN STARE stops evolving, a rogue wave comes crashing down to deal massive Cryo DMG to enemies in its area of effect. If the controlled operator performs a dive attack in the OLDEN STARE pattern, its evolution ends and the rogue wave is summoned immediately to deal even more Cryo DMG.

DA CHIEF SEES YOU! Skill Scaling and Level Up Progression Table
Skill Level / Mastery
Rank1
Rank2
Rank3
Rank4
Rank5
Rank6
Rank7
Rank8
Rank9
Mastery Rank 1
10
Mastery Rank 2
11
Mastery Rank 3
12
Ultimate Energy CostLevel 1 Ultimate Energy Cost: 90Level 2 Ultimate Energy Cost: 90Level 3 Ultimate Energy Cost: 90Level 4 Ultimate Energy Cost: 90Level 5 Ultimate Energy Cost: 90Level 6 Ultimate Energy Cost: 90Level 7 Ultimate Energy Cost: 90Level 8 Ultimate Energy Cost: 90Level 9 Ultimate Energy Cost: 90Level 10 Ultimate Energy Cost: 90Level 11 Ultimate Energy Cost: 90Level 12 Ultimate Energy Cost: 90
DMG Over Time Total MultiplierLevel 1 DMG Over Time Total Multiplier: 142%Level 2 DMG Over Time Total Multiplier: 156%Level 3 DMG Over Time Total Multiplier: 171%Level 4 DMG Over Time Total Multiplier: 185%Level 5 DMG Over Time Total Multiplier: 199%Level 6 DMG Over Time Total Multiplier: 213%Level 7 DMG Over Time Total Multiplier: 228%Level 8 DMG Over Time Total Multiplier: 242%Level 9 DMG Over Time Total Multiplier: 256%Level 10 DMG Over Time Total Multiplier: 274%Level 11 DMG Over Time Total Multiplier: 295%Level 12 DMG Over Time Total Multiplier: 320%
OLDEN STARE Duration (s)Level 1 OLDEN STARE Duration (s): 4Level 2 OLDEN STARE Duration (s): 4Level 3 OLDEN STARE Duration (s): 4Level 4 OLDEN STARE Duration (s): 4Level 5 OLDEN STARE Duration (s): 4Level 6 OLDEN STARE Duration (s): 4Level 7 OLDEN STARE Duration (s): 4Level 8 OLDEN STARE Duration (s): 4Level 9 OLDEN STARE Duration (s): 4Level 10 OLDEN STARE Duration (s): 4Level 11 OLDEN STARE Duration (s): 4Level 12 OLDEN STARE Duration (s): 4
Rogue Wave DMG MultiplierLevel 1 Rogue Wave DMG Multiplier: 178%Level 2 Rogue Wave DMG Multiplier: 196%Level 3 Rogue Wave DMG Multiplier: 213%Level 4 Rogue Wave DMG Multiplier: 231%Level 5 Rogue Wave DMG Multiplier: 249%Level 6 Rogue Wave DMG Multiplier: 267%Level 7 Rogue Wave DMG Multiplier: 284%Level 8 Rogue Wave DMG Multiplier: 302%Level 9 Rogue Wave DMG Multiplier: 320%Level 10 Rogue Wave DMG Multiplier: 342%Level 11 Rogue Wave DMG Multiplier: 369%Level 12 Rogue Wave DMG Multiplier: 400%
Early Rogue Wave DMG MultiplierLevel 1 Early Rogue Wave DMG Multiplier: 311%Level 2 Early Rogue Wave DMG Multiplier: 342%Level 3 Early Rogue Wave DMG Multiplier: 373%Level 4 Early Rogue Wave DMG Multiplier: 404%Level 5 Early Rogue Wave DMG Multiplier: 436%Level 6 Early Rogue Wave DMG Multiplier: 467%Level 7 Early Rogue Wave DMG Multiplier: 498%Level 8 Early Rogue Wave DMG Multiplier: 529%Level 9 Early Rogue Wave DMG Multiplier: 560%Level 10 Early Rogue Wave DMG Multiplier: 599%Level 11 Early Rogue Wave DMG Multiplier: 646%Level 12 Early Rogue Wave DMG Multiplier: 700%
Rogue Wave StaggerLevel 1 Rogue Wave Stagger: 15Level 2 Rogue Wave Stagger: 15Level 3 Rogue Wave Stagger: 15Level 4 Rogue Wave Stagger: 15Level 5 Rogue Wave Stagger: 15Level 6 Rogue Wave Stagger: 15Level 7 Rogue Wave Stagger: 15Level 8 Rogue Wave Stagger: 15Level 9 Rogue Wave Stagger: 15Level 10 Rogue Wave Stagger: 15Level 11 Rogue Wave Stagger: 15Level 12 Rogue Wave Stagger: 15
Early Rogue Wave StaggerLevel 1 Early Rogue Wave Stagger: 20Level 2 Early Rogue Wave Stagger: 20Level 3 Early Rogue Wave Stagger: 20Level 4 Early Rogue Wave Stagger: 20Level 5 Early Rogue Wave Stagger: 20Level 6 Early Rogue Wave Stagger: 20Level 7 Early Rogue Wave Stagger: 20Level 8 Early Rogue Wave Stagger: 20Level 9 Early Rogue Wave Stagger: 20Level 10 Early Rogue Wave Stagger: 20Level 11 Early Rogue Wave Stagger: 20Level 12 Early Rogue Wave Stagger: 20

Skill Upgrade Cost

Level 1
    Tactical Skill Module // Data_Verified

    DA CHIEF SEES YOU! Upgrade Requirements and Scaling

    Check the best skill priority and materials needed to upgrade DA CHIEF SEES YOU! to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

    IMA WAVERIDAAH! Tactical Skill Icon - Arknights Endfield

    IMA WAVERIDAAH!

    BATTLE SKILL

    SKILL DESCRIPTION:

    Tangtang jumps out from the water and fires a point-blank shot that deals Cryo DMG to the enemy and creates a Waterspout. Casting the battle skill also consumes all nearby Whirlpools to create additional Waterspouts and return some SP based on the number of Waterspouts created. Waterspout: Applies 1 stack of Cryo Infliction on enemies within range and deals Cryo DMG over time. If the battle skill creates multiple Waterspouts, they also apply Arts Susceptibility to enemies (but not another stack of Cryo Infliction). DMG dealt by the Waterspout is treated as Battle Skill DMG.

    IMA WAVERIDAAH! Skill Scaling and Level Up Progression Table
    Skill Level / Mastery
    Rank1
    Rank2
    Rank3
    Rank4
    Rank5
    Rank6
    Rank7
    Rank8
    Rank9
    Mastery Rank 1
    10
    Mastery Rank 2
    11
    Mastery Rank 3
    12
    SP CostLevel 1 SP Cost: 100Level 2 SP Cost: 100Level 3 SP Cost: 100Level 4 SP Cost: 100Level 5 SP Cost: 100Level 6 SP Cost: 100Level 7 SP Cost: 100Level 8 SP Cost: 100Level 9 SP Cost: 100Level 10 SP Cost: 100Level 11 SP Cost: 100Level 12 SP Cost: 100
    Shooting DMG MultiplierLevel 1 Shooting DMG Multiplier: 80%Level 2 Shooting DMG Multiplier: 88%Level 3 Shooting DMG Multiplier: 96%Level 4 Shooting DMG Multiplier: 104%Level 5 Shooting DMG Multiplier: 112%Level 6 Shooting DMG Multiplier: 120%Level 7 Shooting DMG Multiplier: 128%Level 8 Shooting DMG Multiplier: 136%Level 9 Shooting DMG Multiplier: 144%Level 10 Shooting DMG Multiplier: 154%Level 11 Shooting DMG Multiplier: 166%Level 12 Shooting DMG Multiplier: 180%
    Shot StaggerLevel 1 Shot Stagger: 10Level 2 Shot Stagger: 10Level 3 Shot Stagger: 10Level 4 Shot Stagger: 10Level 5 Shot Stagger: 10Level 6 Shot Stagger: 10Level 7 Shot Stagger: 10Level 8 Shot Stagger: 10Level 9 Shot Stagger: 10Level 10 Shot Stagger: 10Level 11 Shot Stagger: 10Level 12 Shot Stagger: 10
    DMG Multiplier (1 Waterspout)Level 1 DMG Multiplier (1 Waterspout): 133%Level 2 DMG Multiplier (1 Waterspout): 147%Level 3 DMG Multiplier (1 Waterspout): 160%Level 4 DMG Multiplier (1 Waterspout): 174%Level 5 DMG Multiplier (1 Waterspout): 187%Level 6 DMG Multiplier (1 Waterspout): 200%Level 7 DMG Multiplier (1 Waterspout): 214%Level 8 DMG Multiplier (1 Waterspout): 227%Level 9 DMG Multiplier (1 Waterspout): 240%Level 10 DMG Multiplier (1 Waterspout): 257%Level 11 DMG Multiplier (1 Waterspout): 277%Level 12 DMG Multiplier (1 Waterspout): 300%
    Waterspout Duration (s)Level 1 Waterspout Duration (s): 3Level 2 Waterspout Duration (s): 3Level 3 Waterspout Duration (s): 3Level 4 Waterspout Duration (s): 3Level 5 Waterspout Duration (s): 3Level 6 Waterspout Duration (s): 3Level 7 Waterspout Duration (s): 3Level 8 Waterspout Duration (s): 3Level 9 Waterspout Duration (s): 3Level 10 Waterspout Duration (s): 3Level 11 Waterspout Duration (s): 3Level 12 Waterspout Duration (s): 3
    SP Return per WhirlpoolLevel 1 SP Return per Whirlpool: 20Level 2 SP Return per Whirlpool: 20Level 3 SP Return per Whirlpool: 20Level 4 SP Return per Whirlpool: 20Level 5 SP Return per Whirlpool: 20Level 6 SP Return per Whirlpool: 20Level 7 SP Return per Whirlpool: 20Level 8 SP Return per Whirlpool: 20Level 9 SP Return per Whirlpool: 20Level 10 SP Return per Whirlpool: 20Level 11 SP Return per Whirlpool: 20Level 12 SP Return per Whirlpool: 20
    Arts Susceptibility (2 Waterspouts)Level 1 Arts Susceptibility (2 Waterspouts): 3%Level 2 Arts Susceptibility (2 Waterspouts): 3%Level 3 Arts Susceptibility (2 Waterspouts): 3%Level 4 Arts Susceptibility (2 Waterspouts): 3.5%Level 5 Arts Susceptibility (2 Waterspouts): 3.5%Level 6 Arts Susceptibility (2 Waterspouts): 3.5%Level 7 Arts Susceptibility (2 Waterspouts): 4%Level 8 Arts Susceptibility (2 Waterspouts): 4%Level 9 Arts Susceptibility (2 Waterspouts): 4%Level 10 Arts Susceptibility (2 Waterspouts): 4.5%Level 11 Arts Susceptibility (2 Waterspouts): 4.5%Level 12 Arts Susceptibility (2 Waterspouts): 5%
    Arts Susceptibility (3 Waterspouts)Level 1 Arts Susceptibility (3 Waterspouts): 6%Level 2 Arts Susceptibility (3 Waterspouts): 6%Level 3 Arts Susceptibility (3 Waterspouts): 6%Level 4 Arts Susceptibility (3 Waterspouts): 7%Level 5 Arts Susceptibility (3 Waterspouts): 7%Level 6 Arts Susceptibility (3 Waterspouts): 7%Level 7 Arts Susceptibility (3 Waterspouts): 8%Level 8 Arts Susceptibility (3 Waterspouts): 8%Level 9 Arts Susceptibility (3 Waterspouts): 8%Level 10 Arts Susceptibility (3 Waterspouts): 9%Level 11 Arts Susceptibility (3 Waterspouts): 9%Level 12 Arts Susceptibility (3 Waterspouts): 10%
    Arts Susceptibility Duration (s)Level 1 Arts Susceptibility Duration (s): 15Level 2 Arts Susceptibility Duration (s): 15Level 3 Arts Susceptibility Duration (s): 15Level 4 Arts Susceptibility Duration (s): 15Level 5 Arts Susceptibility Duration (s): 15Level 6 Arts Susceptibility Duration (s): 15Level 7 Arts Susceptibility Duration (s): 15Level 8 Arts Susceptibility Duration (s): 15Level 9 Arts Susceptibility Duration (s): 15Level 10 Arts Susceptibility Duration (s): 15Level 11 Arts Susceptibility Duration (s): 15Level 12 Arts Susceptibility Duration (s): 15

    Skill Upgrade Cost

    Level 1
      Tactical Skill Module // Data_Verified

      IMA WAVERIDAAH! Upgrade Requirements and Scaling

      Check the best skill priority and materials needed to upgrade IMA WAVERIDAAH! to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

      RIVER, TO ME! Tactical Skill Icon - Arknights Endfield

      RIVER, TO ME!

      COMBO SKILL

      COMBO TRIGGER:

      When applying Cryo Infliction or dealing Arts Burst DMG to an enemy.

      SKILL DESCRIPTION:

      Tangtang unleashes a powerful jet stream that penetrates all enemies in its path, deals Cryo DMG to them, and creates a Whirlpool. Up to 2 Whirlpools can exist in the battlefield at any time.

      RIVER, TO ME! Skill Scaling and Level Up Progression Table
      Skill Level / Mastery
      Rank1
      Rank2
      Rank3
      Rank4
      Rank5
      Rank6
      Rank7
      Rank8
      Rank9
      Mastery Rank 1
      10
      Mastery Rank 2
      11
      Mastery Rank 3
      12
      CooldownLevel 1 Cooldown: 14Level 2 Cooldown: 14Level 3 Cooldown: 14Level 4 Cooldown: 14Level 5 Cooldown: 14Level 6 Cooldown: 14Level 7 Cooldown: 14Level 8 Cooldown: 14Level 9 Cooldown: 13Level 10 Cooldown: 13Level 11 Cooldown: 13Level 12 Cooldown: 12
      DMG MultiplierLevel 1 DMG Multiplier: 107%Level 2 DMG Multiplier: 117%Level 3 DMG Multiplier: 128%Level 4 DMG Multiplier: 139%Level 5 DMG Multiplier: 149%Level 6 DMG Multiplier: 160%Level 7 DMG Multiplier: 171%Level 8 DMG Multiplier: 181%Level 9 DMG Multiplier: 192%Level 10 DMG Multiplier: 205%Level 11 DMG Multiplier: 221%Level 12 DMG Multiplier: 240%
      StaggerLevel 1 Stagger: 10Level 2 Stagger: 10Level 3 Stagger: 10Level 4 Stagger: 10Level 5 Stagger: 10Level 6 Stagger: 10Level 7 Stagger: 10Level 8 Stagger: 10Level 9 Stagger: 10Level 10 Stagger: 10Level 11 Stagger: 10Level 12 Stagger: 10
      Whirlpool Duration (s)Level 1 Whirlpool Duration (s): 30Level 2 Whirlpool Duration (s): 30Level 3 Whirlpool Duration (s): 30Level 4 Whirlpool Duration (s): 30Level 5 Whirlpool Duration (s): 30Level 6 Whirlpool Duration (s): 30Level 7 Whirlpool Duration (s): 30Level 8 Whirlpool Duration (s): 30Level 9 Whirlpool Duration (s): 30Level 10 Whirlpool Duration (s): 30Level 11 Whirlpool Duration (s): 30Level 12 Whirlpool Duration (s): 30

      Skill Upgrade Cost

      Level 1
        Tactical Skill Module // Data_Verified

        RIVER, TO ME! Upgrade Requirements and Scaling

        Check the best skill priority and materials needed to upgrade RIVER, TO ME! to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

        I'LL BLOW YOUR MIND! Tactical Skill Icon - Arknights Endfield

        I'LL BLOW YOUR MIND!

        BASIC ATTACK

        BASIC ATTACK:

        An attack with up to 5 sequences that deals Cryo DMG. As the controlled operator, Final Strike also deals 18 Stagger.

        DIVE ATTACK:

        Basic attack performed in mid-air becomes a dive attack that deals Cryo DMG to nearby enemies.

        FINISHER:

        Basic attack performed near a Staggered enemy becomes a finisher that deals massive Cryo DMG and recovers some SP.

        I'LL BLOW YOUR MIND! Skill Scaling and Level Up Progression Table
        Skill Level / Mastery
        Rank1
        Rank2
        Rank3
        Rank4
        Rank5
        Rank6
        Rank7
        Rank8
        Rank9
        Mastery Rank 1
        10
        Mastery Rank 2
        11
        Mastery Rank 3
        12
        BATK SEQ 1 MultiplierLevel 1 BATK SEQ 1 Multiplier: 23%Level 2 BATK SEQ 1 Multiplier: 25%Level 3 BATK SEQ 1 Multiplier: 27%Level 4 BATK SEQ 1 Multiplier: 29%Level 5 BATK SEQ 1 Multiplier: 32%Level 6 BATK SEQ 1 Multiplier: 34%Level 7 BATK SEQ 1 Multiplier: 36%Level 8 BATK SEQ 1 Multiplier: 39%Level 9 BATK SEQ 1 Multiplier: 41%Level 10 BATK SEQ 1 Multiplier: 44%Level 11 BATK SEQ 1 Multiplier: 47%Level 12 BATK SEQ 1 Multiplier: 51%
        BATK SEQ 2 MultiplierLevel 1 BATK SEQ 2 Multiplier: 25%Level 2 BATK SEQ 2 Multiplier: 28%Level 3 BATK SEQ 2 Multiplier: 30%Level 4 BATK SEQ 2 Multiplier: 33%Level 5 BATK SEQ 2 Multiplier: 35%Level 6 BATK SEQ 2 Multiplier: 38%Level 7 BATK SEQ 2 Multiplier: 40%Level 8 BATK SEQ 2 Multiplier: 43%Level 9 BATK SEQ 2 Multiplier: 45%Level 10 BATK SEQ 2 Multiplier: 48%Level 11 BATK SEQ 2 Multiplier: 52%Level 12 BATK SEQ 2 Multiplier: 56%
        BATK SEQ 3 MultiplierLevel 1 BATK SEQ 3 Multiplier: 35%Level 2 BATK SEQ 3 Multiplier: 39%Level 3 BATK SEQ 3 Multiplier: 42%Level 4 BATK SEQ 3 Multiplier: 46%Level 5 BATK SEQ 3 Multiplier: 49%Level 6 BATK SEQ 3 Multiplier: 53%Level 7 BATK SEQ 3 Multiplier: 56%Level 8 BATK SEQ 3 Multiplier: 60%Level 9 BATK SEQ 3 Multiplier: 63%Level 10 BATK SEQ 3 Multiplier: 67%Level 11 BATK SEQ 3 Multiplier: 73%Level 12 BATK SEQ 3 Multiplier: 79%
        BATK SEQ 4 MultiplierLevel 1 BATK SEQ 4 Multiplier: 37%Level 2 BATK SEQ 4 Multiplier: 40%Level 3 BATK SEQ 4 Multiplier: 44%Level 4 BATK SEQ 4 Multiplier: 47%Level 5 BATK SEQ 4 Multiplier: 51%Level 6 BATK SEQ 4 Multiplier: 55%Level 7 BATK SEQ 4 Multiplier: 58%Level 8 BATK SEQ 4 Multiplier: 62%Level 9 BATK SEQ 4 Multiplier: 66%Level 10 BATK SEQ 4 Multiplier: 70%Level 11 BATK SEQ 4 Multiplier: 76%Level 12 BATK SEQ 4 Multiplier: 82%
        BATK SEQ 5 MultiplierLevel 1 BATK SEQ 5 Multiplier: 50%Level 2 BATK SEQ 5 Multiplier: 55%Level 3 BATK SEQ 5 Multiplier: 60%Level 4 BATK SEQ 5 Multiplier: 65%Level 5 BATK SEQ 5 Multiplier: 70%Level 6 BATK SEQ 5 Multiplier: 75%Level 7 BATK SEQ 5 Multiplier: 80%Level 8 BATK SEQ 5 Multiplier: 85%Level 9 BATK SEQ 5 Multiplier: 90%Level 10 BATK SEQ 5 Multiplier: 96%Level 11 BATK SEQ 5 Multiplier: 104%Level 12 BATK SEQ 5 Multiplier: 113%
        Finisher ATK MultiplierLevel 1 Finisher ATK Multiplier: 400%Level 2 Finisher ATK Multiplier: 440%Level 3 Finisher ATK Multiplier: 480%Level 4 Finisher ATK Multiplier: 520%Level 5 Finisher ATK Multiplier: 560%Level 6 Finisher ATK Multiplier: 600%Level 7 Finisher ATK Multiplier: 640%Level 8 Finisher ATK Multiplier: 680%Level 9 Finisher ATK Multiplier: 720%Level 10 Finisher ATK Multiplier: 770%Level 11 Finisher ATK Multiplier: 830%Level 12 Finisher ATK Multiplier: 900%
        Dive ATK MultiplierLevel 1 Dive ATK Multiplier: 80%Level 2 Dive ATK Multiplier: 88%Level 3 Dive ATK Multiplier: 96%Level 4 Dive ATK Multiplier: 104%Level 5 Dive ATK Multiplier: 112%Level 6 Dive ATK Multiplier: 120%Level 7 Dive ATK Multiplier: 128%Level 8 Dive ATK Multiplier: 136%Level 9 Dive ATK Multiplier: 144%Level 10 Dive ATK Multiplier: 154%Level 11 Dive ATK Multiplier: 166%Level 12 Dive ATK Multiplier: 180%

        Skill Upgrade Cost

        Level 1
          Tactical Skill Module // Data_Verified

          I'LL BLOW YOUR MIND! Upgrade Requirements and Scaling

          Check the best skill priority and materials needed to upgrade I'LL BLOW YOUR MIND! to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

          Innate Talents

          // Passive_Capabilities_Log

          Skirmisher Talent Icon

          Skirmisher

          • Unlock at Phase 1
            P1
            Upgrade_Node: Phase 1

            Operator Agility +10.

          • Unlock at Phase 2
            P2
            Upgrade_Node: Phase 2

            Operator Agility +15.

          • Unlock at Phase 3
            P3
            Upgrade_Node: Phase 3

            Operator Agility +15.

          • Unlock at Phase 4
            P4
            Upgrade_Node: Phase 4

            Operator Agility +20.

          Outfitting Talent Icon

          Outfitting

          • Unlock at Phase 1
            P1
            Upgrade_Node: Phase 1

            Activate this to let the operator equip blue quality gear.

          • Unlock at Phase 2
            P2
            Upgrade_Node: Phase 2

            Activate this to let the operator equip purple quality gear.

          • Unlock at Phase 3
            P3
            Upgrade_Node: Phase 3

            Activate this to let the operator equip gold quality gear.

          Riot Bringer Talent Icon

          Riot Bringer

          • Unlock at Phase 3
            P3
            Upgrade_Node: Phase 3

            During OLDEN STARE, performing a dive attack with the controlled operator ends its evolution early and creates a Waterspout. All nearby Whirlpools are also consumed and converted into additional Waterspouts. Waterspouts created this way have the same effects as those created by the battle skill IMA WAVERIDAAH! and gain DMG Dealt +40%.

          • Unlock at Phase 4
            P4
            Upgrade_Node: Phase 4

            During OLDEN STARE, performing a dive attack with the controlled operator ends its evolution early and creates a Waterspout. All nearby Whirlpools are also consumed and converted into additional Waterspouts. Waterspouts created this way have the same effects as those created by the battle skill IMA WAVERIDAAH! and gain DMG Dealt +60%.

          Fam of Honor Talent Icon

          Fam of Honor

          • Unlock at Phase 1
            P1
            Upgrade_Node: Phase 1

            When within a 5-meter radius of a Whirlpool, allied operators gain 10% Haste while enemies suffer 20% Slow. These effects persist for 3s after leaving the area of effect.

          • Unlock at Phase 2
            P2
            Upgrade_Node: Phase 2

            When within a 5-meter radius of a Whirlpool, allied operators gain 20% Haste while enemies suffer 40% Slow. These effects persist for 3s after leaving the area of effect.

          Arknights: Endfield Passive Skills Guide

          Explore all talent upgrades and combat passives for this operative. Unlock specific buffs and tactical advantages by promoting your character to Phase 1, Phase 2, and beyond.

          Base Operations

          // Infrastructure_Support_Skills

          Supreme Chief

          • Assign to Growth Chamber to slow Mood Drop of all operators in it by 14%.

            Active_LogUnlock Requirement: Required: Phase 1
          • Assign to Growth Chamber to slow Mood Drop of all operators in it by 18%.

            Active_LogUnlock Requirement: Required: Phase 3

          River's Daughter

          • Assign to Growth Chamber to grant vitrified plant growth rate +20%.

            Active_LogUnlock Requirement: Required: Phase 2
          • Assign to Growth Chamber to grant vitrified plant growth rate +30%.

            Active_LogUnlock Requirement: Required: Phase 4

          Arknights: Endfield Base Management Skills

          Detailed overview of operative infrastructure skills for facility management. Maximize your base efficiency with these specific logistical support protocols.

          // Recommended Armaments

          • Artzy Tyrannical
          • Brigand's Calling
          • Clannibal
          • Home Longing
          • Howling Guard
          • Long Road
          • Navigator
          • OBJ Velocitous

          // Required Materials

          • Protodisk
          • Pink Bolete
          • T-Creds
          • Red Bolete
          • Protoset
          • Ruby Bolete
          • Metadiastima Photoemission Tube
          • Bloodcap
          • Protoprism
          • Kalkodendra
          • Chrysodendra
          • Protohedron
          • Vitrodendra
          • Mark of Perseverance
          • D96 Steel Sample 4
          • Blighted Jadeleaf
          • Quadrant Fitting Fluid