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Clannibal | Arknights: Endfield Weapon Guide & Leveling Stats | Endfield Builds

Clannibal Guide and Database - Arknights: Endfield

Clannibal
Clannibal Handcannon - Arknights Endfield Weapon

Clannibal

6 Star Rarity
TypeHandcannon
SourceAcquisition Center: Arsenal Exchange
Release2025

"A weapon equipped by Endfield operators to significantly boost their combat capabilities. A special gun manufactured by RAYTHEAN Industries. This experimental weapon is extremely difficult to use. Only a limited number of prototypes were released to the arms market."

Comprehensive guide for the Clannibal Handcannon in Arknights: Endfield. Learn where to get Clannibal (Acquisition Center: Arsenal Exchange) and its utility for your team.

Skill_Analysis

// Subsystem_Link: HANDCANNON

Handcannon mechanics

Weapon Skill(s)

Ability
Neural_Drive: Active // Rank_Scaling_Available
Weapon Skill(s) scaling per rank for Handcannon

Weapon_Archive

Ref_ID: — — — — — // Intelligence_Entry

Access_Level

Restricted

"And thus I curse you all. Your blood shall flow across the barren lands and stagnate in pools of gore. Your people and everyone you love shall drown in the filth of your veins." These were written on the old memo. He thought about it for a while, took out his pen and paper, and started his own scribbles — "Hardly anyone knows why Landbreakers would want to attack their own people. They used to be a rather cohesive organization led by a single leader... Though the LBs later splintered, such levels of hostility between the successor groups seem to lack a proper basis... The seething hatred so vividly reflected by these notes as well as the brutality personally inflicted upon LBs captured by the author of the said notes can only be described as ... horrifying and gruesome..." He paused, reflected upon his words, and felt rather displeased with his conclusions. His pen then started scrawling across the page once more. "I attempted to identify a 'common cause' or 'consensus' in these hateful words. Perhaps the LBs committed a transgression that led to the current kill on sight mentality, or perhaps the LBs have started working on some malicious scheme that continues to this day... I have enjoyed my investigation of the secret truth behind LB history, both as my profession and as a personal pastime of mine. Unfortunately, the author of these notes was just a simple, homicidal brute. He hanged the entire family of his 'breaker-pal' over some petty division of loot." He paused again briefly, and then continued his scrawls with greater focus and intensity. "Personal hatred means little. These words provide nothing to my goal of advancing the Security Act for Peace on Talos-II. We must make the very concept of Landbreaking criminal in every law and an anathema to our definitions for civilization. Their presence must be removed from every community, organization, and faction, legal or otherwise. Landbreaking must end to make humanity safe again." These words seem to lend him strength. His writings picked up speed and alacrity. "Peripheral rot is a condition that plagues every civilization. This cancer is always there and can never be truly cleansed. However, we must demonstrate our firm resolve and initiate the strong measures to completely sterilize this malignant presence." He then concluded his own writings with one final line. "I spent thirty years of my life as a Landbreaker. You must have faith in my words."

Endfield_Database_Service // Security_Encrypted

More_Armaments_In_Database

Armory_Registry_Navigation

Asset_Class
Registered_Units
Polearm
Qty: 09
LevelStrength Boost [L]Attack Boost [L]Infliction: Vicious PurgeEfficiency
R-01Strength +20Attack +5%Main Attribute +10%. After the wielder consumes an Arts Reaction, target enemy suffers Arts DMG Taken +10% (for the specified element) for 15.00s. Effect only triggers once every 25.00s.Efficiency: 11.11111111111111%
R-02Strength +36Attack +9%Main Attribute +12%. After the wielder consumes an Arts Reaction, target enemy suffers Arts DMG Taken +12% (for the specified element) for 15.00s. Effect only triggers once every 25.00s.Efficiency: 22.22222222222222%
R-03Strength +52Attack +13%Main Attribute +14%. After the wielder consumes an Arts Reaction, target enemy suffers Arts DMG Taken +14% (for the specified element) for 15.00s. Effect only triggers once every 25.00s.Efficiency: 33.33333333333333%
R-04Strength +68Attack +17%Main Attribute +16%. After the wielder consumes an Arts Reaction, target enemy suffers Arts DMG Taken +16% (for the specified element) for 15.00s. Effect only triggers once every 25.00s.Efficiency: 44.44444444444444%
R-05Strength +84Attack +21%Main Attribute +18%. After the wielder consumes an Arts Reaction, target enemy suffers Arts DMG Taken +18% (for the specified element) for 15.00s. Effect only triggers once every 25.00s.Efficiency: 55.55555555555556%
R-06Strength +100Attack +25%Main Attribute +20%. After the wielder consumes an Arts Reaction, target enemy suffers Arts DMG Taken +20% (for the specified element) for 15.00s. Effect only triggers once every 25.00s.Efficiency: 66.66666666666666%
R-07Strength +116Attack +29%Main Attribute +22%. After the wielder consumes an Arts Reaction, target enemy suffers Arts DMG Taken +22% (for the specified element) for 15.00s. Effect only triggers once every 25.00s.Efficiency: 77.77777777777779%
R-08Strength +132Attack +33%Main Attribute +24%. After the wielder consumes an Arts Reaction, target enemy suffers Arts DMG Taken +24% (for the specified element) for 15.00s. Effect only triggers once every 25.00s.Efficiency: 88.88888888888889%
R-09Strength +156Attack +39%Main Attribute +28%. After the wielder consumes an Arts Reaction, target enemy suffers Arts DMG Taken +28% (for the specified element) for 15.00s. Effect only triggers once every 25.00s.Efficiency: 100%

Data_Verification: Protocol_Endfield_312

Weapon Passive and Active Skills Scaling

Analyze how Handcannon skills improve with each rank. Our database provides exact values for combat bonuses and secondary effects for all Arknights: Endfield weapons.

Enhancement_Protocols

// Ascension_Requirements // Limit_Break

01
Elite I Ascension Requirement

Elite I

Limit: LVL 20

Required_Components // Upgrade_Materials
  • Cast Die
    x5
    Cast Die
  • Kalkonyx
    x3
    Kalkonyx
02
Elite II Ascension Requirement

Elite II

Limit: LVL 40

Required_Components // Upgrade_Materials
  • Cast Die
    x18
    Cast Die
03
Elite III Ascension Requirement

Elite III

Limit: LVL 60

Required_Components // Upgrade_Materials
  • Heavy Cast Die
    x27
    Heavy Cast Die
04
Elite IV Ascension Requirement

Elite IV

Limit: LVL 80

Required_Components // Upgrade_Materials
  • Heavy Cast Die
    x50
    Heavy Cast Die

Arknights: Endfield weapon upgrade guide. Elite promotion materials list, level cap requirements and limit break components for all rarity tiers.

Protocols_Verified // Archive_09

Clannibal Base and Max Stats

Weapon Scaling & Combat Analysis

// Attack Power Scaling // Level_Progression

Base_Atk_Value
48
Peak_Atk_Scaling
513
  • Weapon Level LV.01
    48ATK
    Stat Efficiency9.4%
  • Weapon Level LV.20
    138ATK
    Stat Efficiency26.9%
  • Weapon Level LV.40
    233ATK
    Stat Efficiency45.4%
  • Weapon Level LV.60
    328ATK
    Stat Efficiency63.9%
  • Weapon Level LV.80
    423ATK
    Stat Efficiency82.5%
  • Weapon Level LV.99
    513ATK
    Stat Efficiency100.0%

Data_Source: Endfield Character Database

Clannibal Potential Upgrades

Weapon Potentials

// Tactical_Upgrade_Sequence // Asset_Calibration

  • 5
    Weapon Potential Rank 5
    Rank 05
Cohesive Traction
JET
Mountain Bearer
Valiant
Chimeric Justice
OBJ Razorhorn
Aggeloslayer
Opero 77
Pathfinder's Beacon
Great Sword
Qty: 12
Exemplar
Former Finery
Khravengger
Sundered Prince
Thunderberge
Ancient Canal
Finishing Call
OBJ Heavy Burden
Seeker of Dark Lung
Industry 0.1
Quencher
Darhoff 7
Handcannon
Qty: 10
Artzy Tyrannical
Clannibal
Navigator
Wedge
OBJ Velocitous
Opus: The Living
Rational Farewell
Howling Guard
Long Road
Peco 5
Sword
Qty: 17
Eminent Repute
Forgeborn Scathe
Grand Vision
Never Rest
Rapid Ascent
Thermite Cutter
Umbral Torch
White Night Nova
Aspirant
Finchaser 3.0
Fortmaker
OBJ Edge of Lightness
Sundering Steel
Twelve Questions
Contingent Measure
Wave Tide
Tarr 11
Arts Unit
Qty: 14
Chivalric Virtues
Delivery Guaranteed
Detonation Unit
Dreams of the Starry Beach
Oblivion
Opus: Etch Figure
Freedom to Proselytize
Monaihe
OBJ Arts Identifier
Stanza of Memorials
Wild Wanderer
Fluorescent Roc
Hypernova Auto
Jiminy 12
Registry_v4.0 // Database_Sync_Active

Arknights: Endfield Weapons Database

Complete armory directory including Swords, Great Swords, Polearms, Handcannons, and Arts Units.

Auronyx
x5
Auronyx
Umbronyx
x5
Umbronyx
Wulingstone
x8
Wulingstone
  • Quadrant Fitting Fluid
    x36
    Quadrant Fitting Fluid
  • Potential 5

    Skill Infliction: Vicious Purge improved.

    Arknights Endfield weapon potential enhancement bonuses and stats.

    CalibrationActive_Mod
    Endfield Armory Archive // Calibration_Data