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Chimeric Justice | Arknights: Endfield Weapon Guide & Leveling Stats | Endfield Builds

Chimeric Justice Guide and Database - Arknights: Endfield

Chimeric_Justice
Chimeric Justice Polearm - Arknights Endfield Weapon

Chimeric Justice

5 Star Rarity
TypePolearm
SourceAcquisition Center: Arsenal Exchange
Release2025

"A weapon equipped by Endfield operators to significantly boost their combat capabilities. An experimental lance designed by Endfield Industries with a very limited production run. This weapon features modular designs to support dismantling and reassembling in complex and hostile battlefield conditions."

Comprehensive guide for the Chimeric Justice Polearm in Arknights: Endfield. Learn where to get Chimeric Justice (Acquisition Center: Arsenal Exchange) and its utility for your team.

Skill_Analysis

// Subsystem_Link: POLEARM

Polearm mechanics

Weapon Skill(s)

Ability
Neural_Drive: Active // Rank_Scaling_Available
Weapon Skill(s) scaling per rank for Polearm

Weapon_Archive

Ref_ID: — — — — — // Intelligence_Entry

Access_Level

Restricted

Wanna listen to a story? It's real simple and it'll explain why I insist on busting my way out of this hospital with this worn, rusty, Endfield-made lance with bits of dried blood stuck within the cracks of its shaft in my hands. You gotta trust me. Once you hear my tale, you'll understand my perspective and STOP treating me like a lunatic with a freakish fetish for this spear. You might even decide to release me from this jacket and wheelchair. And I swear it'll be a simple story. Promise. Four years ago, or 1522 days to be precise, six Valley IV security officers on a mission to rescue a family trapped in the wilderness ran into an Aggeloid ambush. There were ten of them. Ten blasted buggerloids with zero sympathies for the living. The conclusion was simple. You probably guessed it right. Only two lived to see the next sunrise. Yeah. Just the two of them. The strongest officer no longer had a weapon. He was surrounded by the corpses of his entire team. The man stood before a crying child and stared down at a badly damaged buggerloid. Its deadly appendages were shattered, but the beast of rock could still charge and crush both the man and babe with its bulk. The officer thought hard... What could he do? He was without a weapon... But the officer quickly found a solution, thanks to Endfield Industries. Endfield lances featured field-fitting modular components, so... He took the spearhead from his captain, salvaged the essence module from ██████'s hands, acquired a third of the shaft from ██████'s broken bones, pulled out the second part of the shaft from ██████'s back, and pried out the final part of the shaft from his wife's very skull. The officer emerged victorious with his new weapon. He took the child to Valley IV and the lance was passed on to... Hold on. Why do you look as though you just figured something out? Am I the survivor? Is that why I've named this weapon Chimeric Justice? Was I that child? Am I doing my best to repay the act of heroism? No. You got it all wrong. Take a good look at this lance. A standard Endfield product. Good. Now take a good look at me. I had nothing to do with the story. I came into this world as a sickly runt with many broken parts. But... My retina, my heart, my blood, and every fiber of my being are crying out... Listen to the howling souls that sacrificed themselves for humanity to survive! I refuse to sit and rot at this place. My destiny is to become the TRUE Chimeric Justice!

Endfield_Database_Service // Security_Encrypted

More_Armaments_In_Database

Armory_Registry_Navigation

Asset_Class
Registered_Units
Polearm
Qty: 09
LevelStrength Boost [M]Ultimate Gain Efficiency Boost [M]Brutality: Cemented FuryEfficiency
R-01Strength +16Ultimate Gain Efficiency +4.76%Critical Rate +3%. After the wielder applies Vulnerable to an enemy with no Vulnerable stacks, ATK +15% for 15.00s. Effects of the same name cannot stack.Efficiency: 11.11111111111111%
R-02Strength +28Ultimate Gain Efficiency +8.57%Critical Rate +3.6%. After the wielder applies Vulnerable to an enemy with no Vulnerable stacks, ATK +18% for 15.00s. Effects of the same name cannot stack.Efficiency: 22.22222222222222%
R-03Strength +41Ultimate Gain Efficiency +12.38%Critical Rate +4.2%. After the wielder applies Vulnerable to an enemy with no Vulnerable stacks, ATK +21% for 15.00s. Effects of the same name cannot stack.Efficiency: 33.33333333333333%
R-04Strength +54Ultimate Gain Efficiency +16.19%Critical Rate +4.8%. After the wielder applies Vulnerable to an enemy with no Vulnerable stacks, ATK +24% for 15.00s. Effects of the same name cannot stack.Efficiency: 44.44444444444444%
R-05Strength +67Ultimate Gain Efficiency +20%Critical Rate +5.4%. After the wielder applies Vulnerable to an enemy with no Vulnerable stacks, ATK +27% for 15.00s. Effects of the same name cannot stack.Efficiency: 55.55555555555556%
R-06Strength +80Ultimate Gain Efficiency +23.81%Critical Rate +6%. After the wielder applies Vulnerable to an enemy with no Vulnerable stacks, ATK +30% for 15.00s. Effects of the same name cannot stack.Efficiency: 66.66666666666666%
R-07Strength +92Ultimate Gain Efficiency +27.62%Critical Rate +6.6%. After the wielder applies Vulnerable to an enemy with no Vulnerable stacks, ATK +33% for 15.00s. Effects of the same name cannot stack.Efficiency: 77.77777777777779%
R-08Strength +105Ultimate Gain Efficiency +31.43%Critical Rate +7.2%. After the wielder applies Vulnerable to an enemy with no Vulnerable stacks, ATK +36% for 15.00s. Effects of the same name cannot stack.Efficiency: 88.88888888888889%
R-09Strength +124Ultimate Gain Efficiency +37.14%Critical Rate +8.4%. After the wielder applies Vulnerable to an enemy with no Vulnerable stacks, ATK +42% for 15.00s. Effects of the same name cannot stack.Efficiency: 100%

Data_Verification: Protocol_Endfield_312

Weapon Passive and Active Skills Scaling

Analyze how Polearm skills improve with each rank. Our database provides exact values for combat bonuses and secondary effects for all Arknights: Endfield weapons.

Enhancement_Protocols

// Ascension_Requirements // Limit_Break

01
Elite I Ascension Requirement

Elite I

Limit: LVL 20

Required_Components // Upgrade_Materials
  • Cast Die
    x5
    Cast Die
  • Kalkonyx
    x3
    Kalkonyx
02
Elite II Ascension Requirement

Elite II

Limit: LVL 40

Required_Components // Upgrade_Materials
  • Cast Die
    x18
    Cast Die
03
Elite III Ascension Requirement

Elite III

Limit: LVL 60

Required_Components // Upgrade_Materials
  • Heavy Cast Die
    x27
    Heavy Cast Die
04
Elite IV Ascension Requirement

Elite IV

Limit: LVL 80

Required_Components // Upgrade_Materials
  • Heavy Cast Die
    x50
    Heavy Cast Die

Arknights: Endfield weapon upgrade guide. Elite promotion materials list, level cap requirements and limit break components for all rarity tiers.

Protocols_Verified // Archive_09

Chimeric Justice Base and Max Stats

Weapon Scaling & Combat Analysis

// Attack Power Scaling // Level_Progression

Base_Atk_Value
42
Peak_Atk_Scaling
448
  • Weapon Level LV.01
    42ATK
    Stat Efficiency9.4%
  • Weapon Level LV.20
    120ATK
    Stat Efficiency26.8%
  • Weapon Level LV.40
    203ATK
    Stat Efficiency45.3%
  • Weapon Level LV.60
    286ATK
    Stat Efficiency63.8%
  • Weapon Level LV.80
    369ATK
    Stat Efficiency82.4%
  • Weapon Level LV.99
    448ATK
    Stat Efficiency100.0%

Data_Source: Endfield Character Database

Chimeric Justice Potential Upgrades

Weapon Potentials

// Tactical_Upgrade_Sequence // Asset_Calibration

  • 5
    Weapon Potential Rank 5
    Rank 05
Cohesive Traction
JET
Mountain Bearer
Valiant
Chimeric Justice
OBJ Razorhorn
Aggeloslayer
Opero 77
Pathfinder's Beacon
Great Sword
Qty: 12
Exemplar
Former Finery
Khravengger
Sundered Prince
Thunderberge
Ancient Canal
Finishing Call
OBJ Heavy Burden
Seeker of Dark Lung
Industry 0.1
Quencher
Darhoff 7
Handcannon
Qty: 10
Artzy Tyrannical
Clannibal
Navigator
Wedge
OBJ Velocitous
Opus: The Living
Rational Farewell
Howling Guard
Long Road
Peco 5
Sword
Qty: 17
Eminent Repute
Forgeborn Scathe
Grand Vision
Never Rest
Rapid Ascent
Thermite Cutter
Umbral Torch
White Night Nova
Aspirant
Finchaser 3.0
Fortmaker
OBJ Edge of Lightness
Sundering Steel
Twelve Questions
Contingent Measure
Wave Tide
Tarr 11
Arts Unit
Qty: 14
Chivalric Virtues
Delivery Guaranteed
Detonation Unit
Dreams of the Starry Beach
Oblivion
Opus: Etch Figure
Freedom to Proselytize
Monaihe
OBJ Arts Identifier
Stanza of Memorials
Wild Wanderer
Fluorescent Roc
Hypernova Auto
Jiminy 12
Registry_v4.0 // Database_Sync_Active

Arknights: Endfield Weapons Database

Complete armory directory including Swords, Great Swords, Polearms, Handcannons, and Arts Units.

Auronyx
x5
Auronyx
Umbronyx
x5
Umbronyx
Igneosite
x8
Igneosite
  • Metadiastima Photoemission Tube
    x36
    Metadiastima Photoemission Tube
  • Potential 5

    Skill Brutality: Cemented Fury improved.

    Arknights Endfield weapon potential enhancement bonuses and stats.

    CalibrationActive_Mod
    Endfield Armory Archive // Calibration_Data