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Tarr 11 | Arknights: Endfield Weapon Guide & Leveling Stats | Endfield Builds

Tarr 11 Guide and Database - Arknights: Endfield

Tarr_11
Tarr 11 Sword - Arknights Endfield Weapon

Tarr 11

3 Star Rarity
TypeSword
SourceAcquisition Center: Arsenal Exchange
Release2025

"A weapon equipped by Endfield operators to significantly boost their combat capabilities. One of the standard-issue operator weapons manufactured by Endfield Industries. This weapon is designed by Endfield Arsenal Engineer Tarr. It is often the very first weapon of many field operators."

Comprehensive guide for the Tarr 11 Sword in Arknights: Endfield. Learn where to get Tarr 11 (Acquisition Center: Arsenal Exchange) and its utility for your team.

Skill_Analysis

// Subsystem_Link: SWORD

Sword mechanics

Weapon Skill(s)

Ability
Neural_Drive: Active // Rank_Scaling_Available
Weapon Skill(s) scaling per rank for Sword

Weapon_Archive

Ref_ID: — — — — — // Intelligence_Entry

Access_Level

Restricted

Don't worry. What you see is what you get. Twin edges, a rather thick ridge, and center of gravity near the holding end towards the grip. The crossguard is slightly curved, but it might be too small for a novice. Go on. Hold it. This is a single-handed weapon. Tighten your grip, but keep your wrist supple enough for movement. Now, stand before the dummy. Swing and strike with your entire body. Make a descending hew from above the shoulder to the other side of the chest. Repeat the motion. So you want to fight like the Endmin? And you're afraid you'll never succeed? Don't let that idea get in your head. What you see is what you get.

Endfield_Database_Service // Security_Encrypted

More_Armaments_In_Database

Armory_Registry_Navigation

Asset_Class
Registered_Units
Polearm
Qty: 09
LevelMain Attribute Boost [S]Assault: Armament PrepEfficiency
R-01Main Attribute +8ATK +12.Efficiency: 11.11111111111111%
R-02Main Attribute +15ATK +14.4.Efficiency: 22.22222222222222%
R-03Main Attribute +21ATK +16.8.Efficiency: 33.33333333333333%
R-04Main Attribute +28ATK +19.2.Efficiency: 44.44444444444444%
R-05Main Attribute +35ATK +21.6.Efficiency: 55.55555555555556%
R-06Main Attribute +42ATK +24.Efficiency: 66.66666666666666%
R-07Main Attribute +48ATK +26.4.Efficiency: 77.77777777777779%
R-08Main Attribute +55ATK +28.8.Efficiency: 88.88888888888889%
R-09Main Attribute +65ATK +33.6.Efficiency: 100%

Data_Verification: Protocol_Endfield_312

Weapon Passive and Active Skills Scaling

Analyze how Sword skills improve with each rank. Our database provides exact values for combat bonuses and secondary effects for all Arknights: Endfield weapons.

Enhancement_Protocols

// Ascension_Requirements // Limit_Break

01
Elite I Ascension Requirement

Elite I

Limit: LVL 20

Required_Components // Upgrade_Materials
  • Cast Die
    x5
    Cast Die
  • Kalkonyx
    x3
    Kalkonyx
02
Elite II Ascension Requirement

Elite II

Limit: LVL 40

Required_Components // Upgrade_Materials
  • Cast Die
    x18
    Cast Die
03
Elite III Ascension Requirement

Elite III

Limit: LVL 60

Required_Components // Upgrade_Materials
  • Heavy Cast Die
    x27
    Heavy Cast Die
04
Elite IV Ascension Requirement

Elite IV

Limit: LVL 80

Required_Components // Upgrade_Materials
  • Heavy Cast Die
    x50
    Heavy Cast Die

Arknights: Endfield weapon upgrade guide. Elite promotion materials list, level cap requirements and limit break components for all rarity tiers.

Protocols_Verified // Archive_09

Tarr 11 Base and Max Stats

Weapon Scaling & Combat Analysis

// Attack Power Scaling // Level_Progression

Base_Atk_Value
29
Peak_Atk_Scaling
309
  • Weapon Level LV.01
    29ATK
    Stat Efficiency9.4%
  • Weapon Level LV.20
    83ATK
    Stat Efficiency26.9%
  • Weapon Level LV.40
    140ATK
    Stat Efficiency45.3%
  • Weapon Level LV.60
    197ATK
    Stat Efficiency63.8%
  • Weapon Level LV.80
    254ATK
    Stat Efficiency82.2%
  • Weapon Level LV.99
    309ATK
    Stat Efficiency100.0%

Data_Source: Endfield Character Database

Tarr 11 Potential Upgrades

Weapon Potentials

// Tactical_Upgrade_Sequence // Asset_Calibration

  • 5
    Weapon Potential Rank 5
    Rank 05
Cohesive Traction
JET
Mountain Bearer
Valiant
Chimeric Justice
OBJ Razorhorn
Aggeloslayer
Opero 77
Pathfinder's Beacon
Great Sword
Qty: 12
Exemplar
Former Finery
Khravengger
Sundered Prince
Thunderberge
Ancient Canal
Finishing Call
OBJ Heavy Burden
Seeker of Dark Lung
Industry 0.1
Quencher
Darhoff 7
Handcannon
Qty: 10
Artzy Tyrannical
Clannibal
Navigator
Wedge
OBJ Velocitous
Opus: The Living
Rational Farewell
Howling Guard
Long Road
Peco 5
Sword
Qty: 17
Eminent Repute
Forgeborn Scathe
Grand Vision
Never Rest
Rapid Ascent
Thermite Cutter
Umbral Torch
White Night Nova
Aspirant
Finchaser 3.0
Fortmaker
OBJ Edge of Lightness
Sundering Steel
Twelve Questions
Contingent Measure
Wave Tide
Tarr 11
Arts Unit
Qty: 14
Chivalric Virtues
Delivery Guaranteed
Detonation Unit
Dreams of the Starry Beach
Oblivion
Opus: Etch Figure
Freedom to Proselytize
Monaihe
OBJ Arts Identifier
Stanza of Memorials
Wild Wanderer
Fluorescent Roc
Hypernova Auto
Jiminy 12
Registry_v4.0 // Database_Sync_Active

Arknights: Endfield Weapons Database

Complete armory directory including Swords, Great Swords, Polearms, Handcannons, and Arts Units.

Auronyx
x5
Auronyx
Umbronyx
x5
Umbronyx
Wulingstone
x8
Wulingstone
  • D96 Steel Sample 4
    x36
    D96 Steel Sample 4
  • Potential 5

    Skill Assault: Armament Prep improved.

    Arknights Endfield weapon potential enhancement bonuses and stats.

    CalibrationActive_Mod
    Endfield Armory Archive // Calibration_Data